Source Filmmaker

Source Filmmaker

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(SFM) Map Pack #1 (Multi-Version)
   
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标签: SFM
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2024 年 1 月 11 日 上午 11:31
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(SFM) Map Pack #1 (Multi-Version)

在 Stefano (BackToGetCommissions) 的 1 个合集中
Maps from Gmod (and other Source Games) over SFM
128 件物品
描述
READ THE DESCRIPTION, IT'S IMPORTANT!
[Steam doesn't let me upload the maps directly, so I use this for the moment (remove the spaces in order to have the link working and YES, the link WORKS) https :// www . mediafire . com/file_premium/ny37zclqa5tqzd3/%2528SFM%2529_Map_Pack_%25231_%2528Multi-Version%2529 . rar / file ]

Maps made by https://psteamcommunity.yuanyoumao.com/id/girejorenh , https://psteamcommunity.yuanyoumao.com/profiles/76561198028282930 , https://psteamcommunity.yuanyoumao.com/id/vintagethief , https://psteamcommunity.yuanyoumao.com/id/Natsumi97 , https://psteamcommunity.yuanyoumao.com/id/i2008n , https://psteamcommunity.yuanyoumao.com/id/pmbaird93 , https://psteamcommunity.yuanyoumao.com/profiles/76561198239597124 , https://psteamcommunity.yuanyoumao.com/id/ThatmapperfromHungary .
Converted and ported over SFM (into different versions) by me.

First "Multi-Version" pack released.
Why "multi-version"? Because the maps in question come not just with the "default map", but also with its variants according to the light and the skybox it owns.
The "versions" in this pack are: dawn, day, afternoon and night.

Anyway, in case of "shining models" in the map, copy and paste in the console (of SFM) the code "mat_specular 0".
They require CS:S and both HL2 episodes content, in order to work properly.

Note: I JUST converted the map for SFM, so for any bug or error, that's because it's like that even in the original version...but the least I can do, is fixing some minor stuff, such as the "black water" or the "black sky" (the "painted" type).
In any case, I hope you like them.

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If you want to donate in order to support my workshop and my future addons: [www.paypal.com] (I also accept Steam Gift Cards) .
Do you want to commission something? Come to my profile and contact me, but make sure to read the "Commissions Window" first, in order to know what I can do.
I can assure you'll have the model (or map) in less than 1 day or 2 (unless "real life" gets in the way).
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Name of the maps (from the left to the right):
*sfm_animeplanet
*sfm_getaway
*sfm_gozantifreighter
*sfm_mlp_equaltown
*sfm_suckville
12 条留言
Stefano (BackToGetCommissions)  [作者] 2024 年 2 月 9 日 下午 3:47 
I see
Eobhard 2024 年 2 月 9 日 下午 3:43 
i put them in the usermod/maps folder, and it works, don't know why with a custom folder it didn't worked
Stefano (BackToGetCommissions)  [作者] 2024 年 2 月 9 日 下午 3:36 
No.
.bsp files go with .bsp files
Eobhard 2024 年 2 月 9 日 下午 3:33 
cause i found all other default map as the "stage.ain" inside, should i didn't put them here ?
Stefano (BackToGetCommissions)  [作者] 2024 年 2 月 9 日 下午 3:30 
Why did you put them in "graphs" for...?
Eobhard 2024 年 2 月 9 日 下午 3:29 
i tried to put them in usermod/maps/graphs, but nothing happen when i launch them
Stefano (BackToGetCommissions)  [作者] 2024 年 2 月 9 日 下午 3:27 
Then I don't know why you're having such problem, given I never had it before.
Did you try to put the maps in the "usermod" folder?
Eobhard 2024 年 2 月 9 日 下午 3:24 
to resume, i did:
SourceFilmmaker/game/custom_maps/maps/ and there i put all the .bsp
Eobhard 2024 年 2 月 9 日 下午 3:20 
wdym ? i created a folder named "custom_maps" in the game folder. i created another folder "maps" where i put the .bsp inside. did i missed something ?
Stefano (BackToGetCommissions)  [作者] 2024 年 2 月 9 日 下午 3:15 
Sounds more like you're just learning about SFM