Entropy : Zero 2

Entropy : Zero 2

129 个评价
Tactical Nemez's Metrocop
   
奖励
收藏
已收藏
取消收藏
Assets: NPC
文件大小
发表于
163.400 MB
2024 年 1 月 11 日 上午 8:13
1 项改动说明 ( 查看 )

订阅以下载
Tactical Nemez's Metrocop

描述
I think the "Nemez's Metrocop Replacement Pack" in the creative workshop is not cool enough, because the original model in Garry's Mod Work Shop originally had a lot of extra model parts, so I unpacked and compiled those more cool model from the original model. So that's it here, enjoy it!

BTW: I fix those model's hixbox from the QC file, so now you can shoot them with a simple headshot to kill them in some levels!

But I have to say: I can't fix those clipping bugs or anything else like that, I'm not good enough to know how to fix it QAQ

The original Mod link is as follows: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2233995006
18 条留言
Mr Raven 8 月 3 日 上午 2:18 
only 3650 is being affected by the Addon the rest of Metrocops stay the same
Predman-1227 1 月 2 日 上午 8:49 
This is my favourite Metrocop mod. Would be nice if this was ported to HL2 Anniversary
bel 2024 年 10 月 22 日 下午 12:13 
peak
Tibbs 2024 年 7 月 27 日 下午 6:49 
i would like to see some sort of hybrid between the regular metrocop mod with this mod where they have the regular gas masks tbh
Tibbs 2024 年 7 月 27 日 下午 6:48 
@machine gunn eddie
yeah that's a major gripe i have with this mod and its hl2 port.
^Doctor Primrose^ 2024 年 6 月 9 日 下午 4:42 
I’d love a version where the unique one has red eyes for the purpose of making 36 and his pal slightly more sinister
Webcore 2024 年 5 月 29 日 上午 8:24 
the only issue i've noticed is that only the special cases of metrocop have that changed appearance, so for example the women have the improved appearance as well as Bec and 36, but all the others aren't.
Machine Gunn Eddie 2024 年 5 月 25 日 下午 4:46 
i want use this in hl2 and ez but Barney's mask stays on his face
Sp1kerman 2024 年 3 月 16 日 下午 12:22 
Hello, I don't know why the mod doesn't work for me, I get this AN ERROR HAS OCCURRED [SetContextThink is only compatible with C_World]

CALLSTACK
*FUNCTION [unknown()] (null) line [274]

LOCAL
[DetectWeaponFire] CLOSE
JOY_AXIS_X: assigned to Gyro (absolute)
JOY_AXIS_Y: assigned to Look (absolute)
JOY_AXIS_Z: not assigned
JOY_AXIS_R: assigned to Forward (absolute)
JOY_AXIS_U: assigned to side (absolute)
JOY_AXIS_V: not assigned
Advanced joystick settings initialized
ai_goal_actbusy input InputForceNPCToActBusy fired pointing to a non-existing entity (COP_Jailer).
Late precache of models/weapons/ez1/v_kick_police.mdl
ERROR: I tried to set SetParentAttachment for the prop_dynamic entity (Barney_HelmetBack2), but it does not have any attachment called Helmet_attachment.
ERROR: I tried SetParentAttachment for the prop_dynamic entity (B One more thing. Could someone explain to me what is happening? It worked for me before but now it's not working. Is the mod broken? Or is it just me?
^Doctor Primrose^ 2024 年 3 月 2 日 下午 3:39 
the custom model for Aiden is sick i like the idea of him being a slightly higher/different rank thus set apart visually