Empyrion - Galactic Survival

Empyrion - Galactic Survival

222 个评价
Merc-MX7
3
2
2
2
2
2
   
奖励
收藏
已收藏
取消收藏
Blueprint: Small Vessel
Custom: Airtight
标签: Blueprint
文件大小
发表于
更新日期
100.123 KB
2024 年 1 月 3 日 上午 10:56
2024 年 1 月 4 日 上午 6:37
2 项改动说明 ( 查看 )

订阅以下载
Merc-MX7

在 jrandall 的 1 个合集中
Military Survival Series
158 件物品
描述
SV Class 1, CPU Tier 3, Unlock Level 15 - Vanilla and Reforged Eden

Update 1/4/2024 - Added spot lights (P-menu control) and altered bomb launcher locations. I had the bomb launchers to high in the build causing them to be blocked by the hull of the ship. I made a mistake thinking bombs fell out of the launcher however they fire out like a missile instead. I added 2 screen shots at the end of the post showing where the launchers now get added and also where spot lights were added. Thanks for info in comments!

Primary roles: Combat, Storage, Shield ready, Warp ready, Upgradable, Utility, Drone hatch

The Merc Aerospace MX-7 is was designed to be a light weight fighter/bomber. To keep compatibility with Vanilla and Reforged Eden, the MX7 was released stripped down of most parts such as weapons, shield, warp, etc. There is a P-Menu option "Upgrade info" with information on all the possible upgrade parts.

Stock Features

The Merc-MX7 comes stock with 10K ammo bay, 10K storage bay, drone hatch (P menu option), 2 cargo boxes, fridge, o2 and dispenser, armor locker, and WiFi.

Upgrade options

The MX-7 has a lot of upgrade options, or basically how do you want to load out the ship. It has locations to add a warp drive, pentaxid tank, shield, 12x RE shield parts, 1 basic and 5 advanced CPU cores, constructor, trauma station, food processor, long range radar, generators, 6 launcher style weapons, 3 turrets, and 2 RE only bomb launchers. There is a info LCD inside the ship with a list of all upgrades (P-Menu option)

With generators, you can place up to 3 1x3 RE generators by removing the 2 1x2 vanilla generators. If using all 12 shield parts you will want to have 3 RE 1x3 generators installed. Vanilla players can add up 3 additional generators keeping the 3 that are in the ship stock.

Offense and defense

The hull is built with carbon substrate and designed to rely on a shield. It has 3 turret mount locations, 6 launcher locations, and 2 bomb locations with 10K ammo storage.

Features Summary:

1. SV Class 1, Tier 3, Unlock 15 - Bare bones loadout, Vanilla and Reforged Eden
2. Carbon substrate hull with carbon substrate and container extension interior
3. 10K ammo bay, 10K storage bay
4. Locations to add 6 launchers, 3 turrets, 2 bomb bays, long range radar.
5. O2 and dispenser, armor locker, fridge
6. Locations to add constructor, food processor, trauma station
7. Locations to add 1 basic, 5 advanced CPU cores, warp drive, shield, 12x shield parts, pentaxid tank
8. Drone hatch with P-menu control
9. Info LCD with P-menu control.

I hope you enjoy!

Notes: Do to so many compatibility issues trying to accommodate both vanilla and RE, I ended up just stripping most every main part out of the build allowing it operate with just 2 improved cores in both vanilla and RE. So, you will have to outfit the ship how you want to. I did however test this in RE with heavy shield +12 shield parts, 3 1x3 RE generators, 4 plasma guns, 2 gatling guns, 2 minigun turrets, and 2 bomb launchers + trauma station, food processor, pentaxid tank, and warp drive and the power worked out fine using just bit below 60000 CPU (Core 9 RE).

Also, this ship was built to be thin and light but not tough. It is very much shield dependent but does offer a decent amount of shield potential with upgrade parts.

One last thing, I blacked out a strafing, reverse, and down thrusters on purpose to look a bit more like a fighter jet. I left the forward and lift thrusters exhausts visible though.











36 条留言
Aaron 9 月 26 日 上午 7:33 
Gonzo, show us your fitting?
Ģ◊иℤ◊⚡ℤ∀муpΛй 8 月 3 日 上午 8:08 
It works in RE2 but you need to fully refit it, as it lost all of it guns and systems you need to basically add everything in again besides thrusters they work fine, you can basically use it as a lift shuttle by default or you refit it yourself.
Sordros 5 月 21 日 下午 5:37 
what would it take to make this re2 compatible???
111067a 5 月 5 日 下午 9:18 
nie ma tego ?
AssertedDock 3 月 1 日 下午 8:48 
otima nave de combate
Nomad 2024 年 11 月 26 日 下午 1:11 
the CPU design from RE2 messes this one up good. I hope it gets a revamp
Captain B-Rad 2024 年 10 月 18 日 下午 7:47 
Nice creation, Thank you
Ramzay 2024 年 10 月 6 日 下午 1:52 
I think many ships that were designed for RE1 are having CPU issues in RE2. Like, really bad CPU issues.
Zecct 2024 年 8 月 9 日 下午 7:32 
Hello, i love the ship. but having troubles getting it ready in RE2 CPU wise mostly. Adding the loadout you suggest kinda doesnt work really. and updated version would be really nice
Lando COD 2024 年 8 月 9 日 下午 3:52 
built like a fighter