Age of Wonders III

Age of Wonders III

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no disjunction and no dispel
   
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2024 年 1 月 3 日 上午 10:44
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no disjunction and no dispel

描述
Disjunction, Improved Disjunction, and Dispel are removed from leaders.
Attempting to disjunct strategic or tactical spells will inform you that the spells have not been researched. This message exists as part of the base game, but is likely never seen since leader classes are usually given the disjunct spell for free.

Even if you are gifted the spell, cheat them into the game, or "research" them, the spells will not be available to use.

Killing a leader will end all of that leader's sustained strategic spells (city enchantments, global, even summons).

This ends the idiotic and wasteful back-and-forth reinforce/disjunction spell wars with ai and you and other ai. If a sustained spell is cast, learn to live with it; makes the game more dynamic, more challenging, and leader survival that much more important.

Precision modding: no new entries added to rpks, edits the spells themselves in a clever way to prevent them from being castable without conflicting with any other existing rpk data.

This is cleanly and explicitly pulled out of a far larger, private mod that I use for myself. No soft locks; no crashes.

Other mods that touch on this rpk data which have greater priority will be the only possible conflict. -if there is an issue here, then remind me which values have higher priority in the mod editor.