Garry's Mod

Garry's Mod

162 个评价
NPC Damage Scale
   
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素材类型: 插件
插件类型: NPC
插件标签: 快乐, 角色扮演
文件大小
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1.276 KB
2024 年 1 月 2 日 上午 7:35
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NPC Damage Scale

描述
A dead-simple addon that patches GM:ScaleNPCDamage to follow the sk_npc_ convars that ship with source to enable on-the-fly editing.

If you've ever wondered why the HL2 weapons feel weak, this might be why.

This changes the default damage scales for NPC's as follows:
  • Headshot damage: 2x -> 3x
  • Arm damage: 0.25x -> 1x
  • Leg damage: 0.25x -> 1x

Custom gamemodes that use their own version of ScaleNPCDamage and hooks shouldn't be affected.

Because of how skill.cfg is configured changes won't persist unless you edit skill.cfg or set up your own values in autoexec.cfg, though it's still an improvement over having values hardcoded into the base gamemode.
26 条留言
marsh 7 月 26 日 上午 6:53 
Works completely fine for me
Kyrin Lex 7 月 25 日 上午 1:57 
Latest update seems to have broken this mod.
Headshots dont kill, just deplete health to a certain point after which no damage would be applied.
Headshot will kill and work only when shot in the body first.
buster bludknutt 7 月 19 日 下午 7:58 
zombies die way too easily
Kyrin Lex 7 月 1 日 上午 5:55 
So this one works flawlessly, Its just that combine soldiers of all kinds dont have bodypart assigned to chest and abdomen, hence why they receive full weapon damage regardless of sk_npc_*bodypart* damage scale.
Kyrin Lex 7 月 1 日 上午 4:37 
Damn, so this is why when i change sk_npc_chest to lower value it doesnt work?
This mod is a savior
HRKHN 6 月 15 日 下午 7:30 
I'm not sure if this is what I need. It seems to me that my character dies too quickly, to HL2 NPCs, in comp. to how long it takes for Gordon to give up in HL2. I'll try playing with the HEV Suit on & fuly-charged to see if it makes a difference...
Favkis Nexerade 2024 年 3 月 11 日 上午 5:22 
still doesn't work
Vuthakral 2024 年 1 月 13 日 下午 4:36 
"skill" persists between sessions, I don't know what weapon bases if any besides my own have difficulty-aware damage scaling. Setting the difficulty higher may only result in Half-Life 2 NPC weapons dealing more damage.
Khaiø 2024 年 1 月 13 日 下午 3:00 
In addition to this mod, depending on the case?
Khaiø 2024 年 1 月 13 日 下午 2:59 
@TankNut; @Vuthakral

So, to fix NPC's being "weaker" with weapons, I can fix that using the "skill 2" command, or put in in autoexec?