安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






在 Youtube 上 



From the start your maps were always good solid, playable creations. From the off I would have had you as a solid upper-C tier map maker, very quickly jumping to the B tier. Then with time to finesse your work you elevated your standards further still, and today can rightly claim to be in the A tier. Well played.
Bonny Coast.... the name reminds me of something, can't think what. Images look great. Quality work, as expected!
Have fun mate :D
First job when it's loaded will be deciding where to plonk Umina.
But before that I'm going to have to search the workshop for pelicans. And ducks. Lots of ducks.