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One huge gripe I had with this map though was clarity of purpose. Often I was like "where does this wire lead" I dislike the use of wires instead of the Lines used by normal levels. It can be confusing, especially when around the corner. As well in the last sequence I ran around for a awhile not knowing I had to jump around the debris.
I would've done more playtesting, otherwise very good and I hope to see more 8/10.
its very much in tone with the first game though sometimes the easter eggs can be a bit distracting i thought. if you emancipate the plushy you get a secret btw. i like like this "mappack", it is very surprising how much they fit within one map though. this map does clearly have a lot of borrowed assets but they were used well.
it honestly kind of reminds me of Portal Still Alive if it were taken from the old aperture.
This time I was able to skip a lot of the final area with a far-away portal shot and didn't need to press a lot of the buttons and such, getting to the near-ending place where I got stuck yesterday even quicker. Thought maybe this was for some alternate ending, but no, alt ending is only unlocked after one map completion and is rather *different* according to videos. :P It was for regular sequence, I just skipped a bunch of stuff.