安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题





在 Reddit 上 






































































CE patches can be found under the CE mod folder (can be found through the "mods" tab in the main menu of rimworld>advanced options>open folder). The file path is 2890901044(the mod's workshop ID)>ModPatches>Grimworld Angels of Death>...>CE_Patch_(whatever item)
Almost every defname in the CE patch above is outdated, but if you ctrl+f for "defname" you will find every instance that needs to be replaced for CE to find the correct item to rework. Other than that, no changes or modifications are necessary to the files. Hope this helps!
There's an all-encompassing "course" on rimworld .xml-file tampering here: https://rimworldmodding.wiki.gg/wiki/Basic_Concepts
But, if you're specifically asking about tutorials for this mod in particular, I haven't found anything about it. I have some suggestions that might help though!
VERY basically, every item in this mod has a unique "defname" which represents an item. Each defname is given stats in the code (<accuracymedium> for example, codes for a ranged weapon's accuracy at medium range), but Combat Extended (CE) completely overhauls all the vanilla stats under the defname. So, CE has to replace those vanilla stats with parameters compatible with CE.
Hello, are there any more detailed tutorials available?
To clarify, this is not a compatibility issue on this mod's side, but rather that Combat Extended had added a patch in their mod in the past, but for whatever reason the defnames no longer match. Hope this helps somebody!