DayZ
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HypeTrain Namalsk
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Type: Mod
Mod Type: Vehicle
文件大小
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更新日期
767.325 KB
2023 年 12 月 17 日 上午 3:29
6 月 6 日 上午 8:04
6 项改动说明 ( 查看 )

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HypeTrain Namalsk

描述
Compatibility addon for using the HypeTrain mod on Namalsk.
For details about the main mod please check it's workshop page.
30 条留言
Deku 9 月 15 日 下午 1:59 
NULL pointer to instance
Class: 'HypeTrain_WagonBase'
Entity id:292326

Function: 'OnStoreSave'
Stack trace:
HypeTrain/core/scripts_mp/core/objects/train\trainpartbase.c:383 Function OnStoreSave

I set the lifetime of the passenger and tank cars to 4 hours (server restart time) to try and solve this, but no luck. Any suggestions? I run this on Namalsk 2150 (Jungle Namalsk) with some dinosaur mods.
UnnamedOPA 6 月 6 日 下午 7:39 
Thx for fixing the bumperblock , now its a smooth and warm drive
UnnamedOPA 2024 年 5 月 28 日 下午 7:09 
@luex

Did u find the gap when camera/flight its not there , when u drive the train over the bridge u see there's no gap (only goes for the subways :D )
Arkensor  [作者] 2024 年 4 月 3 日 上午 3:34 
There should be no gaps 0.o I'll check
Low Skill Bot 2024 年 4 月 2 日 下午 4:15 
Is it possible to close the gap in the bridge on namalsk?
Hallerlujah 2024 年 3 月 25 日 上午 8:34 
Can you make one for Deerisle please
Arkensor  [作者] 2024 年 3 月 15 日 上午 4:17 
@Jeeb that is correct, all static trains baked into the map are hidden or else the player driven ones would run into them. You might need to update your CE xmls to remove floating loot
Jeeb 2024 年 3 月 15 日 上午 3:31 
Hi, this has turned all of my static event trains invisible.... unsure how to troubleshoot (Namalsk)
UnnamedOPA 2024 年 3 月 8 日 下午 6:01 
Btw thx for the trainmods really fun to play with
UnnamedOPA 2024 年 3 月 8 日 下午 5:58 
At the uranium plant coord 4814, 50.4, 7990 has a stoppingbuffer but it blocks enter/departure from that railtrack
Is this anyway fixable or should i adress Sumrak for this ?