Invisible, Inc.

Invisible, Inc.

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Rewind Actions
   
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2023 年 12 月 9 日 上午 3:18
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Rewind Actions

描述
When enabled, replaces REWIND functionality with a single-action undo. Rather than resetting to the start of the previous turn, REWIND now undoes the very last action you did, and nothing else.

Makes rewinds more limited and surgical in effect. Remember that you can always customise the number of rewinds in campaign settings.

Incomplete list of things the game considers to be an action
Toggling overwatch
Toggling doors
Toggling ambush
Activating Internationale's Wireless Scanner
Peeking
Observing guards

It's not really feasible to track whether those actions should "count" for the rewind, especially with mods involved. I recommend playing with extra rewinds if you're worried about wasting them on useless things.

Known incompatibilities
Panic Time Attack by Cyberboy2000. (Not fatal, Rewind Actions just won't take effect. Will hopefully be fixed soon so watch this space)

Requirements
Sim Constructor by Cyberboy2000
3 条留言
Hekateras  [作者] 9 月 9 日 下午 11:14 
@parogen Yes, end turn + rewind is a fast enough way to rewind to start of turn that it doesn't need modding support IMO. You can even skip the enemy turn entirely by pressing Esc during it.
parogen 9 月 9 日 下午 7:26 
on second thought, i can just end turn rewind
parogen 9 月 9 日 下午 4:51 
can you include/create a "rewind current turn"? the animation makes rewinding actions too tedious, as i just want an undo. but the vanilla rewind goes back to the previous turn when i'm not interested to trying multiple paths that far back. just wanna redo certain immediate actions, but i'll settle for current turn.