Portal 2
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No Elements 19: Recalibrate
   
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2014 年 9 月 6 日 下午 1:39
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No Elements 19: Recalibrate

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Second Reupload, fixing more issues
35 条留言
Localized 9 月 4 日 下午 8:47 
Solution: BONK
MmmmmmhHHHhhhhhhmmmm 8 月 15 日 上午 3:42 
Replaying these chambers again for the first time in 5+ years. This is the only one of them (so far) that I didn't remember at all, so I went into it genuinely fresh. Solved it two ways. Pretty good.
Zenyx 2 月 19 日 下午 1:23 
This one stumped me HARD. I had to look through the comments and after making progress thanks to @Pamsy's first hint, I eventually realized it. The solution to this one genuinely made me go "F*** YEAH", which was quite unlike the "ohmygod finally" i was anticipating.

If you need a nudge in the right direction, well you can either check out their comment, or, if your issue was the same as mine - investigate both floor portal surfaces on the elevated side of the chamber. They're there for a reason.
nile 2024 年 1 月 23 日 下午 10:04 
very nice solution
bullfrog 2023 年 1 月 24 日 上午 2:11 
Seems quite easy now :steamthumbsup: 19/22
S.O.L. 2023 年 1 月 15 日 上午 1:50 
The solution was easier that I thought
hub 2022 年 2 月 3 日 上午 11:28 
:cupup:
DarkCloud 2021 年 1 月 11 日 下午 1:33 
The name fits the level very well. It's not too hard to find out what you need to do generally but took some recalibrating to get the right amount of energy. Neat.
Muzozavr 2020 年 10 月 7 日 下午 3:51 
Execution of the last bit is kinda tricky, although less than I originally thought... for some reason I was trying to turn it into an upward fling, then I realized I didn't have to, LOL.

Creative design, as usual. Not as hard as some of the others.
Galactic Jack 2019 年 4 月 27 日 下午 8:28 
Beat this level two ways: First, during the long jump placing a portal on the exit's angled platform and hitting a perfect portal placement on the entrance's portable ground . That took some 20 or 30 reloads haha.

Second, I saw in the comments a mention about yo-yo-ing at the top to complete the level . I hadn't done that the first time, so I went back and figured out how to pull that off.

Not sure which was the intended solution, but either way, this chamber was pretty cool. :steamhappy: