Barony
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Randomized Enemies
   
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标签: gameplay, v4.1.1
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506.674 KB
2023 年 12 月 1 日 下午 6:16
2023 年 12 月 1 日 下午 6:36
3 项改动说明 ( 查看 )

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Randomized Enemies

描述
Version 1.0 - Initial Release:
Every enemy will now spawn on every level after level 5.
here are the current spawn percentages for each.
rat: 9.3%
skeleton: 9.3%
spider: 9.3%
troll: 9.3%
goblin: 9.3%
slime: 9.3%
ghoul: 4.7%
scorpion: 3.7%
scarab: 5.6%
insectoid: 5.6%
gnome: 4.7%
vampire: 3.7%
demon: 0.9%
shadow: 1.9%
creature_imp: 1.9%
succubus: 9.3%
incubus: 4.7%
goatman: 1.9%
kobold: 2.8%
automaton: 0.9%
crystalgolem: 0.9%
cockatrice: 0.9%

Other Changes:
Minotaur Spawn Chance: 90%
Dark Floor Chance: 50%
Shop on Floor Chance: 100%
Shops Will Spawn on All Floors
NPC Spawn Chance: 5%
All Traps Will Spawn on Every Floor by Chance

Comment any changes you might want
6 条留言
dorpenguin 5 月 4 日 上午 9:17 
create or allow an option for bosses and everything having even odds
Luigi 3 月 30 日 上午 8:03 
you should let bosses spawn on the floors
Undercover 2024 年 5 月 21 日 下午 1:36 
i wish they were all equal chances
Poopy Puppy Papa 2023 年 12 月 6 日 下午 5:12 
Is it possible to implement this in a way where you can customize each value using sliders in the game options?
exeefexe 2023 年 12 月 6 日 上午 4:18 
This is a great idea! I love it. Is there a possibility to create a version with changing, scaling percentages?
2TRIPPY4U 2023 年 12 月 3 日 下午 1:59 
change minotaur percentage to like 45 or 65