安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









I know it's my own mod BUT I LOVE IT TOO haha
And yeah, the A.I.M. mercs are totally build that way...
Just, some things bug us, as always.
Maybe we're just spoiled. lol.
It definitely gives a weird feeling, the "us and them" feeling as you so funnily and correctly called it.
Please try it out. I enjoy it enormously and I'll never go back that much I can tell you. :-)
And yes, I agree. I do not consider it a balance breaking mod. The developers, bless them (I don't mean to sound snotty towards them), decided how fast the mercs should level up. It's a purely subjective metric (unless they level up too fast).
The balance aspect would be in the perks.
A person decided. People have bias's.
There's one battle where the enemies just teleport in behind you and always get the initiative ( maybe it's because my mercs are too low level to get the initiative...?).
So, the enemies magically teleport in and shoot you in the back... That was also someone's subjective opinion of what they consider fun to be. (Kinda makes you wonder, are you playing the game, or are you playing the developers?).