Jagged Alliance 3

Jagged Alliance 3

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Rato's ToG Compatibility Patch & Rebalance
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2023 年 11 月 30 日 下午 3:16
2 月 22 日 上午 6:43
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Rato's ToG Compatibility Patch & Rebalance

在 rato 的 1 个合集中
Mods to go with Rato's Gameplay Balance and Overhaul
17 件物品
描述
(Partial) Compatibility patch for Rato's Gameplay Balance and Overhaul and Tons of Guns


Will balance and patch a number of guns of ToG to work with Rato's Mod.


It is recommended to start a fresh game. Will cause compatibility issues on a already ToG enabled save.


  • NEW - Compatible with Revised Mags II
    Patched weapons will have correct magazines!

    Patched Weapons:

    Rifles:
    • AN 94
    • SKS
    • Papovka
    • Type 56
    • STG44
    • Gewehr 43
    • Groza
    • M1 Garand
    • HK33A2
    • G3A3
    • M70
    • TAR 21
    • RK 95
    • RK 62
    • AR10
    • A91
    • G11
    Precision Rifles:
    • Mosin Carbine
    • VSS Vintorez
    • SSG 69
    • Steyr Scout Elite
    • M76
    • Delisle
    • VSK94

    SMGs:
    • P90
    • Micro Uzi
    • Sten MK2
    • Mac11
    • HK53
    • UMP
    • PP91
    • Vigneron M2

    Pistols:
    • Glock17
    • USP
    • Viking Mp446
    • B93R
    • P 08 Luger
    • M1911

    Machine Guns:
    • RPD
    • PKM
    • HK23E



    Some other changes:
    Changes some components installation logic.
    Papovka Grenade Launcher now blocks the gun from shooting, and appends a grenade to the muzzle


    Also includes new calibers from Zulib

    Works with Random Enemy Weapons: I recommend using the 75% chance of Default Weapon for now.

    Unpatched weapons won't drop and won't appear on Bobby Rays

    Important: If you use DiceMan Adaptative Difficulty, you will need to turn OFF the dynamic equipment option. Or unpatched guns will drop.

    Big thanks to Archimedes, the creator of ToG, and to Wittzard for helping the mod community with a lot of coding stuff



    Version: 1.23-3412
热门讨论 查看全部(4)
3
2024 年 12 月 31 日 下午 1:24
HK33A2, HK53, TAR-21 bugs
c2crtw
2
1 月 21 日 上午 11:21
Ammo crafting recipe quirks
c2crtw
2
2024 年 12 月 21 日 上午 6:47
Winchester 1894 barrel
c2crtw
113 条留言
Monir 7 月 2 日 上午 2:47 
Thank you for the Revised Mags II compatibility !
[POE // DVG-98] 4 月 23 日 上午 11:07 
Now no weapons appear in Bobby ray's or GC Milita Shop. What am I doing wrong with the setup or is that how it's supposed to work. No weapons, no ammo, no armor... nothing.
Zowia 3 月 30 日 上午 8:55 
TOG Shotguns damage need rebalance with Rato.
CAWS damage is 3X39X10 for example.
Mungojerrie 3 月 30 日 上午 5:51 
Hey, got a question. Does this mod natively support Revised Mags II out of the box or is the mod called "RM2 + ToG additional mags" required for that?
sgtzimm 3 月 28 日 下午 1:01 
Also with further testing (after disabling ToG, Revised gear/mags, and all your mods...and then re-enabling them in the order you suggested), the PAP still has an issue:
- the magazine in the modify view points backwards
- you can load/unload the mags, and swap mags, but the inventory view shows "10/0" vs. the "10/10" for the capacity. Moreover, then in the modify view, the mag slot is blank (i.e. the gun looks like the magazine has been removed)

The RK, M70, and as far as I can tell, all other firearms look ok (even the regular SKS ans Type 56)
sgtzimm 3 月 26 日 下午 1:19 
@rato - Thanks! your advice for fixing the issue worked like a charm.

Another quick question, if you don't mind: what mags does the AR10 use? I don't see it show up in Bobby Ray's or in the GC-Militia shop?
sgtzimm 3 月 26 日 上午 11:58 
@rato thanks for the quick reply - haven't had a chance to test your solution, due to being away. However, I will give it a go!
rato  [作者] 3 月 15 日 下午 3:54 
The RK magazine's bug is related to Revised Mags, but I have a fix. Not sure why its not working there. Try disabling the mods, then re-enabling them again (enabling tog patch after Rev Mags)
sgtzimm 3 月 15 日 上午 10:28 
Not sure if this is a new bug, or due to Revised Mags II:
- the magazines of the RK95, and PAP rifles are shown facing backwards, in the gun modification 3d view. (i.e. it looks like they were inserted into the gun with the curve pointing towards the trigger)

I am using the ToG, RATO Overhaul, and Revised Mags/Revised Gear II mods
c2crtw 3 月 3 日 上午 10:28 
Ver. 1.23

The TAR-21's reflex sight has the same issue that you previously fixed in ver. 1.20b.

It shows the following trait: Increases Accuracy for Interrupt attacks by <bonus_cth_interrupt>%