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I also noticed it has an extra “blast” keyword, which I think is supposed to add 2 more damage instances. But in practice, it only seems to hit more models when targeting multi-model units—against single-model units, that extra effect does nothing.
On top of that, the Ecto Forgefiend’s animation shows it firing 2-3 times, but the Chaos Plasma Cannon only actually registers 1 attack. Seems like there might be a mismatch there.
Hope this helps! Thanks a bunch for all the work on this mod—it’s seriously impressive.
Like, I was really looking forward to wilder sorceries, richer game mechanics—stuff along the lines of Khorne’s blood rains or Nurgle’s plagues. Or even those daemon engines, things like the Woe Machine or Plague Hulk.
No pressure at all, of course—I was just curious if you’ve got plans to keep updating and expanding it, is all.
thank u for helping bro