Rivals of Aether

Rivals of Aether

135 个评价
Voidburn
   
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1.595 MB
2023 年 11 月 16 日 上午 2:22
2023 年 11 月 23 日 下午 2:33
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Voidburn

描述
Frodeburn was once a scientist for the Fire Capital. Failing to gain any recognition he took drastic actions and started engaging in research towards the Abyss. One experiment in particular resulted in disaster. Leaving him permanently conjoined to the Abyss. Frodeburn having completely lost his mind is no longer the scientist he once was. They now call him Voidburn.

-- Gameplay --

Take control of the stage by spreading Goop and setting it ablaze!

Certain moves will spread goop across the ground and give you access to more options. using Down Special will set the goop ablaze damaging any enemy that comes into contact.

Forward Special can plant an Abyss Seed which can be exploded with fire to deal massive damage.

Certain moves are stronger when performed ontop of the Goop. Down Tilt is given extra range and Forward Strong can run across the goop while charging.

Up Special can be cancelled into Up Air.

-- Misc --

Thanks to Hyuponia for the text art in the Preview

Victory Theme:
https://soundcloud.com/lognes/bloodbath
30 条留言
(TTV)CallMeSil_ 2024 年 7 月 12 日 下午 3:40 
Overall, he's a different character with a design I can definitely get behind; and a playstyle that felt fresh and interesting. I'll definitely be playing more in the future; and I'm excited to see what you cook up later on.

I do have a question and a note to add:
Do you have a headcanon voice for Voidburn? If so, what is it?

Lastly, I'd like you to be aware that his goop completely debilitates another entry's (Silica's) FSpecial. I uploaded a GIF showing what I mean; and this interaction consistently yielded the same result.
(TTV)CallMeSil_ 2024 年 7 月 12 日 下午 3:34 
As for his design:

To be honest, he isn't my favorite; but he honestly looks like something I would design for a side character of some kind. There isn't anything wrong with his design; and I do like it. It's just that some of the other entries were simply more visually stimulating. His animations fall in a similar place. They aren't bad at all. They're good. Better than some of the other entries I've played with; but, again, other entries managed to outshine this one.
(TTV)CallMeSil_ 2024 年 7 月 12 日 下午 3:29 
Anyway, real reason I'm here is to leave is to leave a lengthy review of this little guy:

So, to start, I honestly haven't seen many characters with a mechanic like this; so forgive me if I make it seem more unique than it is. His gameplay is something I haven't experienced with another fighter in RoA. He almost feels like a reverse zoner. Rather than pick a part of the stage to defend from, tossing out projectiles and generally playing keepaway for most of the match, Voidburn has instead thrives on forcing you INTO his zone so that he can have his way. Even if you don't choose a specific part of the stage to claim, you can seize the whole battlefield; and make so much as touching the ground a threat to your opponents safety. It's a special kind of stage control that, while it takes time to adjust to, I do really like. He doesn't many reliable kill tools, from what I know, which is all the more reason to be as demanding and opportune as you can with him.
(TTV)CallMeSil_ 2024 年 7 月 12 日 下午 3:19 
@Ashkid848, that's simply a false statement. I use an Asus ROG Zepphyrus laptop (Not sure about the ins-and-outs. I'm not a tech person); and I have yet to experience a single instance of slowdown while using this character, Now, I've yet to take him online; and I don't know if that's where you're experiencing the issues. My point is, your statement is false.
ttv/AshesVT 2024 年 2 月 15 日 下午 12:21 
Please fix the game slowdown due to oil
ttv/AshesVT 2024 年 2 月 6 日 下午 12:50 
There are other chars like ryholis that have terrain effects that dont lag the game; maybe if you made the oil on terrain and the seed be static and have no animations for a lite version
ttv/AshesVT 2024 年 2 月 5 日 下午 6:58 
I have an RTX 3060 i7 32 gigs of ram
ttv/AshesVT 2024 年 2 月 5 日 下午 6:55 
@lognes no computer can handle it if mine cant, at least release a lite version or something
Lognes  [作者] 2024 年 2 月 4 日 下午 5:59 
It's a result of poor code optimisation
Terrain mechanics have been notoriously hard to optimise for mod creators

I'm sure there's a better way of doing it but for now people are just going to have to suffer with the slow down if their computer cant handle it
RiceBall 2024 年 2 月 4 日 上午 11:58 
My friends have been noticing slowdown while oil is on the ground. What could be the culprit?