Source Filmmaker

Source Filmmaker

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Fixed Sapper
   
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Universe: Team Fortress
Model
Models: Clothing
标签: SFM
文件大小
发表于
69.487 KB
2014 年 8 月 31 日 上午 6:25
1 项改动说明 ( 查看 )

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Fixed Sapper

描述
The Spy's sapper with working ambient occlusion.

Don't mind the unknown parts.
I've tried to enhance the rig, but it is in an unpolished state as of now. ( I will try to work on it later. )

Includes:
custom\w_sapper_ao_fix.mdl
12 条留言
realz_landmine 7 月 20 日 上午 11:03 
saved me opening crowbar again. we need more people like you in this world.
The Mug Marauder 2020 年 10 月 28 日 上午 9:02 
whats the apsap's file name
The Mug Marauder 2020 年 10 月 28 日 上午 8:55 
oh ok
thank you
Mark  [作者] 2020 年 10 月 28 日 上午 3:57 
It probably lacks the files for that. You'll need to copy models and textures from your TF2 folder to the SFM folder.
The Mug Marauder 2020 年 10 月 27 日 下午 11:13 
can you make a ap- sap model i cant find any ap-sap models
Mark  [作者] 2019 年 8 月 16 日 下午 4:01 
Sure, np
stonehillappaloosas 2019 年 8 月 16 日 下午 3:55 
It looks nice, it sounds nice and feels nice. So good job Mark
Fitne Por 2016 年 4 月 18 日 下午 2:20 
So basically as long as there's the complete phongset plus bumpmap, there will be ambient occlusion.
Kris 2015 年 9 月 18 日 下午 12:49 
The somethingthatrotates bone doesn't work. You need to have it as a completely seperate bone. When I try to rotate it, it shrinks.
Mark  [作者] 2014 年 9 月 2 日 下午 11:37 
Strashniy Velikhan: Go ahead and try it out yourself.
For it's main purpose, as a gameplay element works well, if you wish to lock the weapon bone to the Spy. I have tried to add new bones to the current rig to cover the rest of the model, but they aren't finished yet.