Left 4 Dead 2

Left 4 Dead 2

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Holdout - Death Toll
   
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Game Content: Campaigns
Game Modes: Mutations
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21.619 KB
2014 年 8 月 31 日 上午 5:39
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Holdout - Death Toll

在 Setalis 的 1 个合集中
Holdout - Map Pack
8 件物品
描述
Adds the Holdout Mutation on Death Toll.

This map is based on survivng the hordes, rather than filling a generator with gas cans.

There are 10 waves to survive before the chopper will arrive on the wooden platform that is located on the way out of the church's attic.

To play the Holdout Mutation you have to go to the main menu, from there select the Mutations menu and then select "Change Mutation" option and change it to Holdout. Once you did, you can either create a lobby or join an existing game, as you normally would.

Note: There won't be any supply drops on this map, so use your kits efficiently.

2nd Note: There will be only one map in this addon, as the other suitable maps in this campaign are already included by default.

If you encounter a bug or have any suggestions, please tell me about it via the comment section and if it's possible to fix and/or add the given suggestion, I will try to update the addon.
7 条留言
not_requested49 2021 年 9 月 2 日 下午 6:33 
does this include being able to hold out in the church as well?
Lieutenant Laxative 2020 年 10 月 8 日 下午 8:26 
I guess i'll just keep trying shit out then. If you do know how to put together new holdout maps please consider making a guide, I cant find any resources on it.
Setalis  [作者] 2020 年 10 月 7 日 下午 11:18 
I took Valve's scripts as reference and messed around with the code in a trial and error fashion, I am unaware of a specific guide existing for EMS
Lieutenant Laxative 2020 年 10 月 7 日 下午 1:22 
how do you make a holdout map? im trying to make my own by replicating what you did but all i get are errors & nothing ever shows up
Papa Murphy 2017 年 1 月 11 日 下午 5:32 
how do you go to to holdout
MetalGhostZero 2015 年 9 月 25 日 下午 1:56 
Dead Air would be epic!:steamhappy:
ThatsSOJiggly 2015 年 9 月 6 日 下午 12:05 
Itd be amazing to have Dead Air or No Merc :health::steamhappy: