Dominions 6

Dominions 6

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Sombre Warhammer
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49.483 MB
13.11.2023 klo 14.09
4.9. klo 17.35
48 muutosilmoitusta ( näytä )

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Sombre Warhammer

Kuvaus
I make mods for fun, not profit, but if you enjoy my mods and would like to tip me for my work you can do so on Kofi: https://ko-fi.com/sombrewarhammer

Discuss the mod with me on Discord here: https://discord.gg/byXJKZCetK

If you want to download this mod manually rather than subscribe on the workshop you can always get the latest version here: https://llamaserver.net/sombre/Dominions6/Mods/

This modpack contains 6 mods.
Sombre Warhammer
Sombre Warhammer Poptypes
Sombre Warhammer AI Pregenerated Pretenders
Sombre Warhamer AI Starting Forces Boost
Sombre Warhammer Strigos submod
Disable MA Vanilla Nations

Important: Only enable either Sombre Warhammer Current Version or one Sombre Warhammer Static Version at a time. If you're playing a multiplayer game I STRONGLY recommend using the Static version, or you risk the game breaking if I update the mod.

Latest changes:

See my Kofi for full changelog: https://ko-fi.com/sombrewarhammer


--- Sombre Warhammer 1.4 ---

Adds a selection of 26 Warhammer nations to the Middle Age. 24 either entirely created or extensively updated for Dominions 6 by Sombre and 1 nation created by Sasooli. The nations added here and their titles ingame are:
Beastmen (Beastlands)
Bretonnia (Bretonnia)
Cathay (Cathay)
Chaos Dwarfs (Zharr-Naggrund)
Dark Elves (Naggarond)
Dwarfs (Karaz-a-Karak)
Khorne (Khorne)
Kislev (Kislev)
The Empire (Altdorf)
The Empire (Nuln)
The Empire (Middenheim)
Greenskins (Black Crag)
Greenskins (Bone Nose Tribe)
High Elves (Ulthuan)
Lizardmen (Itza)
Norsca (Norsca)
Nurgle (Nurgle)
Ogre Kingdoms (Goldtooth Tribe)
Skaven (Skavenblight)
Slaanesh (Slaanesh)
Tilea (Tilea)
Tomb Kings (Nehekhara)
Tzeentch (Tzeentch)
Undead (Nagashizzar)
Vampires (Vampiria)
Wood Elves (Athel Loren)

Additional credit for borrowed sprites from Sturm, Executor, Llamabest, Burnsaber, Deathjester, Mormacil.

Compatibility: This mod uses a wide range of monster, site, weapon, armour, montag, nametype, nation etc IDs. Consequently it is very unlikely to be compatible with other mods which add substantive content. No effort has been made to avoid IDs used by other mods. It is guaranteed to be compatible with LA Warka and of course with the Sombre Warhammer Poptype mod.


--- Sombre Warhammer Poptype 1.8 ---

A submod to allow Sombre's Warhammer nations to replace independent recruitables and independent province defence with national recruitables and PD. This mod only works in conjunction with and REQUIRES the Sombre Warhammer mod. It is included in the Sombre Warhammer modpack on the Steam Workshop.

Compatibility: This mod will ONLY work with Sombre Warhammer enabled. It should never be used separately from that mod.


--- Sombre Warhammer AI Pregenerated Pretenders 1.3 ---

A submod which requires the use of Sombre Warhammer. All this mod does is provide AI controlled Warhammer nations with a selection of pregenerated Pretender builds. These builds use more points than usual (roughly equivalent to the bonus points from a master AI I think), all the Pretenders are awake, and they all have Dominion score of 6. This should help the AI have more thematic, interesting, and useful scales and blesses. Using this mod should increase the challenge Warhammer nations provide in single player considerably.

Compatibility: This mod will ONLY work with Sombre Warhammer enabled. It should never be used separately from that mod.


--- Sombre Warhammer AI Starting Forces Boost 1.5 ---

A submod which requires the use of Sombre Warhammer. All this mod does is gives every AI controlled Warhammer nation an additional starting army and several basic priests. This should help the AI with early expansion, providing a better single player experience.

Compatibility: This mod will ONLY work with Sombre Warhammer enabled. It should never be used separately from that mod.


--- Sombre Warhammer Strigos submod 1.0 ---

A submod that allows the selection of the Strigos nation, which is basically all the Strigoi bloodline content from Vampiria without the other bits.

Compatibility: This mod will ONLY work with Sombre Warhammer enabled. It should never be used separately from that mod. You must enable this mod AFTER enabling sombre warhammer for the load order to work correctly.


--- Disable Vanilla MA 1.1 ---

A simple mod packaged with Sombre Warhammer which moves all the Middle Age vanilla nations into the Early Age. This is intended to allow people to play games with random nations where they only get Warhammer Nations, not vanilla nations.

Compatibility: Should be compatible with any mod that doesn't use the base game MA nation IDs (except the One Age Mod, obviously)
Suositut keskustelut Näytä kaikki (16)
74
17.7. klo 12.39
bugs and missing stuff
MK3 MK-X14Z
13
12.5.2024 klo 15.13
Just a question on balance
Fraud
8
17.8.2024 klo 6.43
Multiplayer Crush
Tai
603 kommenttia
Sombre  [tekijä] 14 tuntia sitten 
@Lordlynel: You can't directly assign the corruptor ability via dominions mod commands. You have to copy an existing monster that has it, including copying all their other tags. So I decided against this.

The focus on males is because there are (were) some complications involving having Azazel shift to target more than one gender and most commanders you would want to convert are male in dominions.
Lordlynel 18 tuntia sitten 
It feels a bit bizarre that azazel is treated as a seducer, given that he lacks a specific targeting of males in lore. His abilities are described as supernatural corruption/convincing, which is exactly what the corruptor ability does. (thats also what dominions azazel, who has the same mythological inspiration as WHF azazel, has)
Sombre  [tekijä] 15.10. klo 2.54 
@TheMineKnight: Thank you for your kind words! You are welcome to re-use the sprites from this mod for other purposes if you want.
TheMineKnight 14.10. klo 16.53 
I love this mod. I Wish I could use some of these models myself, and play around with them to make new versions of the creatures, because holy shit are they are well made. And the units are good, and flavourful. The Factions play well. This Mod is honestly a masterpiece. Thank you for all the hard work and dedication.

You are a blessing to this game and this community.
Sombre  [tekijä] 5.10. klo 13.59 
@Gom: Thanks! Glad you're enjoying it
Gom 5.10. klo 4.02 
This is one of the most impressive user-created contents I've seen, so big kudos to you and thank you.
Sombre  [tekijä] 23.9. klo 2.40 
@Lordlynel: Sure that's reasonable.
Lordlynel 22.9. klo 17.42 
(right now they feel kind of hard to justify over the other knightly orders in the vast majority of games, and I figure it might help give them a niche)
Lordlynel 22.9. klo 17.41 
given their description as tracking down beastmen warbands in small groups, could the hunters of sigmar perhaps be given a small patrol bonus?
Sombre  [tekijä] 22.9. klo 17.29 
@Big Daddy: Ah welcome to the game! Lots of content to enjoy without mods, but if you like Warhammer this mod does have a lot to offer I think.