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Rapportera problem med översättningen
Thanks a lot! Time to achieve galactic peace through superior firepower!
Theoretically, it should work (with the console's event command), the event ID is ‘SSM_event.101’.
But if you enter
" set_global_flag = SSM_on "
in the console, you will get the techs/sections.
" set_global_flag = SSM_UY_on" (only Unyielding sections)
" set_global_flag = SSM_SP_on" (only Supremacy sections)
i think i found a way (definitely not the best solution):
Example for Carrier Frigate + Destroyer:
In the file "00_utility_roles" scroll down to CARRIER COMPUTERS
replace the line(s):
ship_uses_carrier_role = yes
with:
OR = {
is_ship_size = frigate
is_ship_size = destroyer
ship_uses_carrier_role = yes
}
you can do this with all kinds of combat computer (e.g. swarm for battleships)
but it must be done with all carrier computers (basic, advanced, sapient ... )
In the File "00_ship_size" scroll down to "Frigate"
Add to the line "ship_roles": carrier (e.g. just next to explosive, dont forget a space)
Do the same for destroyers (or any other ship)
or you can use the "triggered_ship_roles" to lock the selection till you get the tech
The second option (off) locks Gunned and Armoured sections.
Normal additional sections (e.g. 3-PD corvette) remain available.
Option three gives the possibility of Armoured sections (Gunned sections remain locked).
Option four gives the possibility of Gunned sections (Armoured sections remain locked).
What are the effects of each option in the 10-day event?
But I would recommend to load this (SSM) first and then NSC in the modlist. If you have tried it let me know if something does not work