Left 4 Dead 2

Left 4 Dead 2

评价数不足
Killing Floor 2 ChonnE-5 D.A.R. [TimeCube] (Ellis)
   
奖励
收藏
已收藏
取消收藏
Survivors: Survivors, Ellis
Game Content: UI, Models, Textures
文件大小
发表于
更新日期
100.419 MB
2023 年 11 月 11 日 上午 7:10
2024 年 2 月 7 日 上午 8:00
2 项改动说明 ( 查看 )

订阅以下载
Killing Floor 2 ChonnE-5 D.A.R. [TimeCube] (Ellis)

在 S1mpl3_pl4y3r 的 1 个合集中
S1mpl3_pl4y3r's Survivor Mods (Left 4 Dead 2 Collection)
116 件物品
描述
Author's note:
"I spend 1 month doing this mod. The reason to that are faceflexes. vta file format is a very, very tricky thing i'd ever worked with. This mod supposed to have faceflexes and expression like Johnny-5 from Short Curcuit film. In the end, this mod didn't received them, instead, i made jigglebones. But before that, i read a lot of posts on forums, guides, videos, in hope to find a solution to that problem, everything seems to be good at the start. I made shape keys in Blender for the model, created custom qc_eyes values and wrote all in qc file. But it didn't converted in mdl format. I changed to dmx file format, it didn't worked too. Tried everything all over again. And again, and again. And gave up. I wanted to complete this mod already, because i have to move on and do other projects. So, what can i say, modding is not an easy thing, especially when it comes to Source modding and face flexes. These things won't let me sleep anymore. Alright, i should quit complaining. Let's get to the mod itself."

"Johnny-5 is Alive!"

This mod replaces Ellis with D.A.R. in ChonnE-5 Armor (Timecube variant) from Killing Floor 2. Comes with 4096x2048 and 2048x2048 resolution textures, as well as custom emission map for endoskeleton. Everything else was ported from Killing Floor 2 using UE Viewer by Gildor. "ChonnE-5" name is a reference to "Johnny-5" robot from a comedy film called Short Curcuit (1986).

"This D.A.R., or Domestic Assistant Robot, is an upgraded version of the previous D.A.R. model and utilizes the latest in Horzine experimental robotics. Similar units are undergoing tests at various Horzine bases in the hopes of developing the D.A.R. for consumer and security markets, but this D.A.R. is special. This D.A.R. encountered Zeds while stationed at the Horzine Arctic Outpost 12, and its primary programming was overwritten by its Emergency Security Protocols, turning D.A.R. into a robotic killing machine. Unfortunately, D.A.R. shows little concern for human beings except Horzine employees, who it only hates only slightly less than humanity in general. Seeing a new market in military robots, D.A.R. has been transferred to Zed Containment Duty for field testing."

It consists of:
- Model itself;
- First person arms;
- Nick's animations;
- Custom proportions;
- Custom item placements;
- Emissive effect;
- Jigglebones;
- Boomer bile texture;
- Reflections;
- VGUI icons.

The current variant of D.A.R. includes:
- Endoskeleton (Classic Grey);
- ChonnE-5 Armor (Timecube);
- ChonnE-5 Helmet (Chap).

Known issue - be careful while using custom weapons and items, as some of them can mess up c_arms rig, and the model itself sometimes.

!Please, do not ask me for requests. It is likely i won't do them anyway. Thank you.

Credits:
Tripwire Interactive - Killing Floor 2;
Gildor - UE Viewer;
MrFunreal/Splinks - UI Prefabs;
MSF - Proportion trick guide;
S1mpl3_Pl4y3r - jigglebones, emission map, compile, etc.

Enjoy the mod and stay safe!