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Are you perhaps playing your game on default or low viewmodel FOV settings?
I did notice it blocking the view slightly when I went back to default FOV settings and didn't think of how it would look in default FOV since I usually play on higher.
I do apologize doe, but I don't think I could fix it myself since I scaled the Fumo model to be almost the same as the gnome. And if I scale it down, the hands will look like it's not holding the Fumo but rather it's floating.
(I also don't know quite well how to edit the animation files to edit the arms positions sadly
My solution for now is playing on higher FOV. My suggestion is playing on
"cl_viewmodelfovsurvivor 90"
You can check this guide on how to change the viewmodel
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=288333044
Again, I do apologize and hopefully playing on high FOV might help you out
Please fix Fumo Cirno to avoid blocking the first person view