安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													



 
														
													 
														
													 
														
													 
														
													 
						 
						 
						 
						 
						 
						 
						 
						 
						


 在 Youtube 上
在 Youtube 上									 
							 
			
 1
 1			 
					 
					




Thanks for playing and I hope you get a chance to check out some of my other work in the playlist near the top of the page. Tons of adventures await in there!
I'm also shocked they never made a SW Battlefront or a Battlefield but set in Halo, but that's less relevant here.
When the player enters the editor mode, your player character still exists in the spot you entered the mode at. You are just invisible and have no collision. The AI can still fully detect the player, but cannot hit you due to the lack of a collision model. Once you exit the editor and return to player, your body is teleported to your new location you were last editing. The AI will then cease shooting that spot. Upon entering the editor again, the same will happen in the new spot.
So what I would do is either try setting active camo to strong permanent camo for both the editor and player, or playing in custom games with strong camo for the player.