安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









- Go to her room with all party
After triggered talk, move to her a bit, like for 3 feets. Moving from doors probably saves me from spawned foes behind the doors. Otherwise they need care and fight will be 1/3 times harder
- Then spam Web and Entange to the left and right zones of Yxi to disable her retinues.
Then spam AOEspells like fireballs, spikes, and so on.
Since at this stage you have like 40k gold, you can afford +3 weapon from Conlan and some more Molotovs. Give Molotov to all melee fighters to join with fireballs for greater fun.
Fun fact, Ranger-Archer with +2 arrows will solo kill her during these 4 casts.
Otherwise 2+ melees with 2+ weps and likely strength+heroic potions will surely kill her.
With that tactic you dont need to move more than 2 feets, hence it is not necessary to disarm traps, just reveal them with spell. But ofc for QoL with thief nice to disarm all traps.
I like having a Sorceror AND a regular mage to learn all the scrolls. My Favorite is Berserker 4 / Dual to Mage. Debuffing is how i do this fight. After Greater Malison and Slow, with summons, and ganging up on the though enemies one at a time, they go down. I played on Core first time i played this game and then harder difficulties until Insane now.
When I played this originally I often would send an invisible thief in to scout out areas Drop loot as a marker to show roughly where the main enemy was. Then allow my mages or cleric to target that area with their fireball or spells and having fighters with ranged weapons guarding to attack any enemy coming our way.