Total War: PHARAOH

Total War: PHARAOH

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代号GYT原版武器调整/GYT's Vanila Weapon Tweaks
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标签: mod, battle
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2023 年 10 月 16 日 下午 1:58
2023 年 10 月 27 日 下午 1:59
8 项改动说明 ( 查看 )

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代号GYT原版武器调整/GYT's Vanila Weapon Tweaks

描述
本mod对原版武器和战车进行了调整,加强了武器的克制关系,提高了对战时双方的杀伤效率,已内置英文
This mod has been tweaked to the Vanila weapons and chariots, strengthening the restraint relationship between weapons and improving the killing efficiency of both sides in battlefield.English translation is built-in.

1.原版标枪过于弱势,所以我给标枪添加了盾牌毁伤效果,就像历史上那样,被标枪命中会减少60%的远程格挡概率以及盾甲盾防。所有标枪增伤25%,最大仰角由30°提高至45°,用于弥补射程上的缺陷。
The Vanila Javelin was too weak, so I added a shield break effect to the Javelins, just like in history.All Javelins increase damage by 25%,The maximum elevation angle has been increased from 30° to 45°,Used to compensate for defects in the firing range

2.原版战车太容易被步兵卡住导致无法脱离交战,使战车操控性非常差,本mod优化了战车加速度和质量,使其更容易摆脱步兵的纠缠,但战车的伤害并没有提高多少
The vanila chariots is too easily stuck by the infantry to get out of the engagement, cause the chariots very poorly handled, and this mod optimizes the chariot's acceleration and mass to make it easier to get rid of the encirclement of infantry, but the vehicle's damage does not increase much.

3.原版剑士破甲无力,命中率低,伤害比不过斧兵,防御能力比不上矛兵,破甲比不过棍棒,纯废物,历史上祖先发明的剑完全不是这样。本模组给剑士和长匕兵增加了6-10点反步,攻击间隔由3.5秒缩减至3.3秒,使剑士对轻步兵的伤害优于斧兵,但对重步兵仍然乏力
The vanila swordsman is weak in breaking armor, has low melee attack, less damage than axemen, less defensive than spearman, less armor piercing than club, pure waste, but the sword invented by our ancestors in history is not at all like this. This module adds 6-10 anti-infantry to the Swordsman or Dirksmen. The attack interval has been reduced from 3.5 seconds to 3.3 seconds.Making the Swordsman better damage to light infantry than axemen, but still weak against heavy infantry

4.将棍棒攻击间隔减少到3秒,就像特洛伊里那样
Reduce the stick attack interval to 3 seconds, just like TTW:Troy

5.原版双手矛兵没什么特色,历史上双手矛的攻击难以被棍和斧头这类无护手武器招架,因此为双手矛添加了8反棍和反斧兵加成,使双手矛兵可以反制冲击步兵
The vanila two-handed spearman has no advantages, but the attacks of the two-handed spear in history are difficult to be parried by unguarded weapons such as clubs and axes, so 8 anti-clubmen and anti-axemen bonuses have been added to the two-handed spear, so that the two-handed spearman can counter the shock infantry.

6.很多原版矛兵并没有冲锋抵抗能力,本模组为所有矛兵在没有移动或攀爬城墙时增加了冲锋抵抗效果,并增加50%冲击抗性
Many of the vanila spearmen do not have charge reflector attribute, and this module give charge reflector attribute to all spearmen when they are not moving or climbing walls, and increases impact resistance by 50%.

7.为镰形刀部队增加了3-6点反步加成,使得它能比斧兵更有效地对抗轻步兵
Added 3-6 anti-infantry bonuses to the Khopeshmen, making it more effective against light infantry than the Axe

8.大幅提高长弓的精度,小幅提高了复合弓精度,为复合弓与长弓的箭矢添加5-7点反步加成
Greatly increases the accuracy of the longbow and slightly increases the accuracy of the composite bow, adding a 5-7 anti-infantry bonus to the arrows of composite bow and longbow.
12 条留言
FZM 3 月 18 日 上午 6:01 
拜托了,可以出个王朝版的mod吗
MU_Capt-D 2024 年 8 月 4 日 下午 8:53 
非常好的MOD,爱来自大马士革的风
爽爽爽 2024 年 7 月 16 日 上午 9:34 
能更新一下mod吗?另外牛车是不是没有近战攻击动作?
毒菇酒溅 2023 年 10 月 27 日 上午 10:30 
@代号gyt-B站 能否做一个失去所有据点才开始掉士气的mod,本来守城人就少,村庄口子又多,就想集中守一个点,结果AI占领我箭塔,我稳赢的局结果全白了...太恶心了玩不下去了。
代号gyt-B站  [作者] 2023 年 10 月 22 日 上午 9:40 
越来越离谱了哈
输了越南下个输缅甸 2023 年 10 月 21 日 上午 1:34 
非常好的MOD,爱来自30城元素锁链雷拉格
毒菇酒溅 2023 年 10 月 20 日 上午 9:48 
非常好的mod,爱来自鬼王斗篷尸巫海。
Niamh Chinn Óir 2023 年 10 月 20 日 上午 2:01 
非常好mod,爱来自哈比鲁人:TWP_Irsu:
输了越南下个输缅甸 2023 年 10 月 18 日 上午 2:42 
非常好MOD,爱来自战车王后
[HAN]黯舞者黑刀 2023 年 10 月 17 日 下午 10:04 
非常好mod,爱来自赫梯