Distance
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Moonbase Destroyed
   
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Mode: Sprint
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254.053 KB
2014 年 8 月 24 日 上午 12:31
2014 年 8 月 31 日 下午 9:27
9 项改动说明 ( 查看 )

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Moonbase Destroyed

描述
This is my first map that I've created for Distance. I'm constantly updating it to be more fun, and less annoying. Please leave a comment to help me improve this map, and future maps!

The moonbase has been destroyed, do you have what it takes to get through the corruption and reach salvation?
7 条留言
Conan, Cimmerian 2015 年 3 月 10 日 上午 8:43 
Igor we heff proplem!
What it is?
Moonbase destroyed!!!

Fun map as long as you don´t take the red route. ^^

KITA  [作者] 2014 年 11 月 9 日 下午 3:13 
The portals were added so that you wouldn't have to drive backwards through the maze in case you chose the wrong route.
KerbonautCC 2014 年 11 月 8 日 下午 6:45 
Cool maze bro. Did you put in enough portals?
KITA  [作者] 2014 年 8 月 31 日 下午 9:30 
Another terrific suggestion. As I do not play without Bloom on, I didn't realize until just recently how insanely shiny my map is. I've toned the reflection effect down that the roads have quite a bit. I've also reduced and rearranged obstacles to make for a more fluid map. Thank you for the wonderful input!
Tesselode 2014 年 8 月 31 日 下午 1:31 
Not a bad map, but I have two main issues with it. First, it's way too bright. Second, it relies too much on obstacles. I just think there's too many, and they're too dense. If you toned down the lighting and removed about half of the saws and lasers, I think you would have a pretty decent level, albeit a bit short.
KITA  [作者] 2014 年 8 月 26 日 下午 1:10 
A wonderful suggestion, I've updated the map accordingly. :)
Quargzon 2014 年 8 月 25 日 下午 2:18 
Since people seem to be a bit urked about how there's a dead end, how about adding some way to get back without having to turn around and backtrack?