Garry's Mod

Garry's Mod

2,427 个评价
Extended AI Navigation
14
8
4
2
11
6
2
2
3
3
2
   
奖励
收藏
已收藏
取消收藏
素材类型: 插件
插件类型: NPC
插件标签: 快乐, 写实
文件大小
发表于
更新日期
307.742 KB
2023 年 10 月 10 日 上午 6:30
2024 年 11 月 21 日 上午 5:27
14 项改动说明 ( 查看 )

订阅以下载
Extended AI Navigation

在 Zippy 的 2 个合集中
Zippy's Server
69 件物品
ZBASE - Recommended Addons:
9 件物品
描述
THEY CAN MOVE, FINALLY!!!
Helps NPCs that need special nodes or path_tracks to move on maps that do not have them. Basically, NPCs that almost never move/navigate can now do so on any map with a nodegraph.

Features
- Navigation for all flying NPCs (such as manhacks, helicopters, and flying SNPCs)
- Strider navigation
- Rollermine navigation
- Adds a combine APC to the spawn menu that can move/navigate

CVARS
"mfs_be_navigatin" - Enable/disable addon.
"mfs_be_navigatin_random" - Make NPCs move randomly when it can't reach or doesn't have an enemy, does not affect the APC.
"mfs_be_navigatin_aircraft_nocollide" - Nocollide aircraft NPCs.
"mfs_be_navigatin_heli_enhance" - Make combine helicopters drop bombs and fire their gun more.
"mfs_be_navigatin_goofy_ahh_strider" - Strider navigation system, disable if you find it too yanky.
"mfs_be_navigatin_dropship" - Enable dropship navigation.
"mfs_be_navigatin_critters" - Enable small aircraft, such as manhacks and cityscanners, to use the system.

Notes
- The map needs a nodegraph in order for it to work. If it still doesn't work even though there is one, try setting "ai_norebuildgraph" to "1" and restarting the map.

- Can probably impact performance if you have many NPCs on a large map

- Does not affect VJ Base SNPCs

- Works with APCs from Combine Units +PLUS+: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2918634728

Join the discord server (by clicking the image below) if you want to discuss my addons!
[discord.gg]