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在 Youtube 上 


—————————————————————————
concommand.Add("info_hint", function(ply, cmd, args)
if #args < 1 then
ply:PrintMessage(HUD_PRINTCONSOLE, "Usage: info_hint <msg>")
else
local message = table.concat(args, " ")
ply:SendLua([[notification.AddLegacy("]] .. message .. [[", NOTIFY_HINT, 5)]])
end
end)
—————————————————————————
Create triggers on the map and use point_clientcommand to make the player enter console commands when the player touches a trigger. The console command is: info_hint "hint text" — Access for all players.
Example: info_hint "Press F to turn on the flashlight"
To indent, use: \n — Example: info_hint "New mission:\n\nKill all enemies."
You can use this code on a map through Hammer Editor or use it on your server. Save the file as 'info_hint.lua' and put it in the folder 'garrysmod\lua\autorun\server'.
Add triggers all over the map and slightly modify the lua script to display messages only for a special player.
you should have a mod where it does this automatically so I don't have to set it manually
Alors merci quand même ^_^