Ravenfield

Ravenfield

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AlphaDemoTestMap_cool
   
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Content Type: Maps
标签: Level Descriptor
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53.224 MB
2023 年 10 月 2 日 上午 11:28
2023 年 10 月 2 日 下午 12:06
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AlphaDemoTestMap_cool

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Edit: hey! full version is out! Here!




sooo... i making some big ass project. i was building buildings using references from some anime.

i use only in-game map editor so i use primitives to build.

i just realised the number of objects is slightly more than 5000. it is hard for computers to handle it often and I even didnt make half of the planned map. maybe i will deprive these buildings of details for optimisation's sake sacrificing coolness and beauty

so i want to save these buildings in a map like this. the map is slightly prepared for battles with things like contested spawners or helicopters.

arent they cool? i mean there is not so much such detailed things that was made with map editor. the map not so interesting in shooter's way but you can just look at some as i think not ugly stuff there. i mean i didnt show interior of church and big hut at the screenshots yet.

i just tired at this moment so i want to, you know, see some feedback. I am glad just because you clicked on my map.

the map have "17_demo" name in Ravenfield (24 bots or less).
6 条留言
RettoKeissu  [作者] 2023 年 10 月 3 日 上午 5:09 
@Wingnut yes, i should learn how to do that i guess. big amount of primitives is my old problem. thank you!
RettoKeissu  [作者] 2023 年 10 月 3 日 上午 5:06 
@TheVeritasAlliance thank you
Wingnut 2023 年 10 月 2 日 下午 10:31 
Shoot. At this point, you could actually just try and make some models proper and port in with unity. These are pretty slick for being raw primitives.
Titanus 2023 年 10 月 2 日 下午 4:28 
Noice
aura farming in tf2 2023 年 10 月 2 日 下午 2:51 
Alphacumtestmap
TheVeritasAlliance 2023 年 10 月 2 日 下午 1:01 
Nice work, I almost didnt recognize it was made with the ingame map editor.