Garry's Mod

Garry's Mod

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dm_closecombat
   
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素材类型: 插件
插件类型: 地图
插件标签: 快乐
文件大小
发表于
24.907 MB
2023 年 10 月 2 日 上午 7:24
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dm_closecombat

在 SokerBit12 的 2 个合集中
Half Life 2 Deathmatch maps pack
312 件物品
Darkest Days maps pack
82 件物品
描述
There are broken metal textures on the map, I don't know why, tell me in the comments if you know how to solve this problem.
This is not my map, I just ported it to the workshop (Game and heff fun)
I am specially porting the map for this mode: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/823262022/154644705027484894/
Description:
Map : dm_closecombat Author : darkicejack Installation : Extract to "C:/Steam/SteamApps/user@steam.com/half-life 2 deathmatch" Buildtime : About 1 year on and off Programs : Valve Hammer Editor Compile time : 30 minutes System : Athlon64 3200+ GeForce 6600GT 128 1gig PQI Thanks to everyone who gave feedback and supported me through the construction of this map. http://www.interlopers.net/ http://www.fpsbanana.com/ Contact : ice_cold_mac@hotmail.com Changes version 1.2 1. fixed floor where u could see through it 2. new skybox 3. fixed floor where floor textures would change back to old texture 4. fixed texture alignment on some stairs 5. fixed exploding barrels where some of them would not respawn Changes for the final release are: 1. New sunset (not as bright and a slightly different color) 2. Changes the style of the tower in the corner 3. Removed the curved window, now has a normal looking one 4. Added nodraw textured bars to the window to cast a better shadow 5. Added rock/dirt blend texture to area with water 6. Added broken pipe to area of water to make it look like it came from someware 7. Realigned floor textures so they all match 8. Fixed wall texture in area with the lift to match the other walls
4 条留言
ad3njw 2023 年 11 月 26 日 下午 6:04 
ever hear of the interloper command?
buyergar 2023 年 11 月 23 日 下午 2:55 
cool@Z DXScvfdxzsfcertg54swaQ
SokerBit12  [作者] 2023 年 11 月 21 日 下午 12:02 
thanks
spiritusdundukus 2023 年 11 月 16 日 下午 1:42 
use map_specular 0 to fix