Garry's Mod

Garry's Mod

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MWII Unofficial Kastov Edit
   
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素材类型: 插件
插件类型: 武器
插件标签: 快乐, 写实
文件大小
发表于
更新日期
1.163 GB
2023 年 9 月 30 日 上午 7:06
2024 年 2 月 18 日 下午 2:27
8 项改动说明 ( 查看 )

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MWII Unofficial Kastov Edit

描述
Original addon created by 勿忘地球人 [it wouldn't have been possible without their work]
Links:
Kastov 545 https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3039342810
Kastov 762 https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3153802560

Map used in preview images: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1368908864
C_hands used in preview images: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2986818979

Consider this my edit to another awesome addition to the Modern warfare Base.

Note, this addon is a replacement, otherwise it will clash with the original addons, the sounds will get whack and the new attachments won't show up.

There is a no pistol grip, pistol grip option for the boundary receiver to prevent it from clashing.

---------Additions--------
Implemented MW2019 stocks from AK47 with their own personalised stats.
- folded skeleton triggers no stock reloads.
Implemented MW2019 Barrels from AK47 with their own personalised stats.
- can use cylinder lasers and bayonet depending on if using MW2019 or MW2 barrels
Implemented MW2019 30 round 5.45x39 mag.
MWU grips made compatible and bi-pod grip.
- MWU grips and MWB grips have their own unique stats.
MWBase optics and lasers now attachable.
Heartbeat sensor compatability.
No grip option in pistol grip for the boundary receiver skin, to prevent clashing models.
Ammo variations from MW2.
implemented MW2 45 round mags from original addon.

--------Implemented Ammo variations--------
Armour piercing: 50% more penetration power but with a -20% range penalty.
Frangible: 50% damage bonus at close range but a -45% range and -30% recoil control.
High velocity: projectiles travel faster and further, but with a -15% damage range penalty.
Hollow point: 15% more damage, 15% more recoil. simple.
Overpressured: 50% more head shot damage and -30% less damage fall off, but with massive recoil penalties.

--------Changes--------
Changed rate of fire to 670 rpm as its original (652) when put through MWbase, it would actually fire slower compared to MW2's kastov 545, based on game play footage.
- its original RPM 740 was to faster compared to MW2's fire rate for 5.45
Weapon uses mg_bullet projectiles instead of hit scan. (experimental)
Provided the missing idle animation for the weapon.
Uses normal draw animation instead of first equip.
Nerfed stats on originally included barrels. (side note, they did have stats based on modern warfare 2, Nice!)
- additionally reworked some of the stats on the barrels.
Removed 60 round mag empty and normal reload as the reload doesn't exist in MW2.
Removed reload speed penalty on mags for more ads and handling penalty.
Reworked pistol grip stats.
All animations run at 30 fps except for jump, to prevent out of sync sounds
All MWU muzzles have their own unique stats.
Funny 45 round mags archived.
Weapon is now separate from original addon, same weapon but with _MWE on the end of it. (MilkWaterEdit)

[01.10.23]
Disabled Projectiles for low end gamers.
Fixed the error every from relating to the guns view model.
Removed the goofy ah optics. (that giant holo sight and ironsight that is way to large for its own good..
- I'm sorry, they look like an attachment for a nerf gun, and look stupid.)
High velocity rounds have been reworked to have 20% more damage at close range but their effective range is reduced by 15%.

--------Fixes--------
Fixed kastov rama and markeev stock icons being swapped.
Re-added the KAS-1 254MM barrel as due to a case sensitive error in the customisation file.
Fixed all MWBASE grip, muzzle, stock, barrel stats being reversed.
Fixed all MWU muzzles, grips, lasers stats being reversed.
Fixed Rate of fire perk not working.
- uses multiplicative increase rather than a flat increase.

--------Sound--------
Fixed atmospheric sound for firing inside and outside.
Enabled trigger noise.
Synced sounds better with animations (bolt pull, bolt release etc..)
- likewise with 9mm mags
Reverted suppressed sound to original from MW2019 AK47.
9mm mags now use SMG and pistol atmospheric sound for firing inside and outside.
Implemented new 9mm mag sounds.


--------Vaznev 9mm update--------
Implemented two 9mm mags.
- 30 round mags, 45 round mags (45 mags are quite crap but does the job until the actual one gets added)
Using the 9mm mags renames the gun to Vaznev-9K.
Rate of fire increased to 802rpm as 779 does not match fireate of mw2's through the MWBase.
9mm now has its own special ammo that can only be used on 9mm mags.
9mm mags use SMG ammunition instead of AR2.

--------SAG-545 update--------
Implemented new SAG-545 Stock. (barrel included)
Added all MWU stocks and adjusted them to fit.
- [AK12 stock, BCM, CTR, GL Core, DS150, M4A1, Prs, RIP, SBA3, Triangle, UBR, Vltor]
- Gave all MWU stocks their own stats except for the AK12 as i made it a default stock with no ups or downs.
- To use the new stocks, equip the SAG-545 receiver and the barrel and the option should be available.
Implemented the new 20 round 9mm mags.
Implemented cqr grip.

--------Kastov 762 update--------
Too many changes to fit on this page
most important ones:
No visual rotational recoil [get that crap outta here]
Kastov 762 merged with Kastov 545 Addon.
KV-Broadside attachments re balanced and implemented to accurately portray it.
KV-Broadside can use MWB custom shotgun shell types [Dragons breath, slugs etc..]
Heartbeat sensor comptability for Kastov 762.
Sound fixes

--------Future updates--------
more ammo types from mw2 for kastov 762
ka braodside shell materials are still broken [yes i tried to fix them]
Make bayonet and cylinder lasers compatible with MW2 gun barrels.
Add Blueprint receivers, barrels, stocks, mags etc.. as customisation options.
implementation of 9mm conversion when that comes out.


Credits:
MW BASE
credits:
Activision, Infinity Ward, Ben Garnell, Peter Chen, Ben Turner, Mike Velasquez, Jeremy Thurman, Alexandr Khaliman, Ed Fedorei, Nikolay Myhalenko, Aaron Beck, Ranon Sarono, Khoa Le, Mark Grigsby Troy Irving - All the assets used in this pack.
Viper - Porting models, animations, sounds and compiling the models.
Mushroom Guy - Coding the base.

SPECIAL THANKS
Dustinobot - Cubemap textures
Scobalula - Greyhound
Thomas Cat- CHands QCI
Ma_rv - Creating various tools & Phongwarps
Myster AC - Particles.

Kastov 545 Port
MWII Animations NizcKM
Original addon 勿忘地球人

Heartbeat Sensor
NizcKM
38 条留言
Omarb10legends 8 月 18 日 下午 1:14 
Is there still reason to use this addon, or is the originals still lacking what these have changed on both variants of the Kastovs.
CSMV  [作者] 2024 年 7 月 28 日 下午 4:20 
@Idiosync Hello, i wasn't able to figure it out. the best way is to just drop the weapon and spawn a new one without the projectiles option equipped. :steamthumbsup:
Idiosync 2024 年 7 月 28 日 上午 10:26 
Any way to change the bullets back to hitscan?
миноня) 2024 年 6 月 15 日 下午 6:29 
пожалуйста добавьте дополнение MW3 оружие как :COR 45 / RENETTI / TYR / WSP STINGER / COR 45 XRK IP V2 CONVERSION BARRAEL / RENETTI JAK FEROCITY CARBINE KIT / WSR-9 / STRAIKER 9 / STRAIKER / LOCKWOOD 680 / FR 5.56 / FTAC SIEGE / LACHMANN SUB / MX9 / VAZNEV 9K / BRYSON 800 / EXPEDITE 12 / STB 556 / LACHMANN 762 / SO 14 /SP R 208 / SAKIN MG38/
syahmi2002.sa 2024 年 2 月 18 日 下午 4:32 
@jangwmpt7 He removed it entirely as stated in the recent update changelog above.
jangwmpt7 2024 年 2 月 18 日 下午 3:01 
Did you provide an option to remove the visual recoil in case of unstable FPS?
CSMV  [作者] 2024 年 1 月 2 日 下午 4:34 
@good bye, obama on it soon,
have a happy new year :steamthumbsup:
BigJonny 2024 年 1 月 2 日 上午 2:05 
SCP-▮▮▮▮ 2023 年 11 月 6 日 下午 12:43 
SAG ironsight fix?