Barotrauma 潜渊症

Barotrauma 潜渊症

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Beds for Neurotrauma (orders update)
   
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2023 年 9 月 22 日 上午 5:40
6 月 13 日 上午 2:33
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Beds for Neurotrauma (orders update)

描述
Put above Neurotrauma and other mods overriding beds.

Simple patch for healing all kinds of reasonaly-healable injuries that you could heal by 'sleeping'.
Healed afflictions:
= Neurotrauma / all damage types / blood loss / bleeding / stiches / sepsis / all withdrawals and addictions / drunk nausea / neurotrauma-organs damages (applies thiamine to heal this)
= Said effects are halved when using the Surgery Table, please use normal, comfortable beds

You can also order bots to beds! So no more struggling to keep them at the correct place for surgeries, they even lay on them!

THIS MODE WILL CAUSE MOD CONFLICT. It's unavoidable.
HIGHLY RECOMMENDED: turn off mod conflict noftification in settings of neurotrauma
(go to settings of neurotrauma - that is only when you are on a server with it enabled, check the correct box for mod conflicts, save settings in the same menu, close settings, type 'reloadlua' in console, DONE.)
8 条留言
Racc  [作者] 2 月 24 日 下午 3:29 
You could just put it at the top of your mod list and it would suffice but if you need to check then go into sub editor, place 2 characters, disablecrewai (command), give them like 40 kidney damage, place one in a bunk and let the other one just stand there and wait and see which one heals faster. If that doesn't work then it's because of one of few reasons:
1. my mod stopped working somehow
2. your mod list order has overrided the bunks before hand
3. maybe kidney damage specifically doesn't get healed (aka I butchered Thiamine giving effect)
MolhoDeSoja 2 月 24 日 下午 3:24 
how can i check if the mod is working?
|UDG| Maybe Your Doom 2024 年 5 月 4 日 上午 9:59 
Was able to save myself from 100% kidney damage thanks to this mod! (most likely)

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3109093750
Kapitan315 2024 年 2 月 21 日 下午 12:24 
🇷 🇦 🇨 🇨 🇼 🇦 🇻 🇪
Racc  [作者] 2023 年 11 月 20 日 上午 8:18 
I won't get into lua with this, thiamine effect stays. Not gonna change that.

That the uncomfy surgery table lets you get rid of more wounds doesn't make much sense. I think it should reward the crew for having a normal bunk/bed onboard instead of going for guns when choosing the submarine.
(yes, my surgery table variant heals less, sleep in a normal bed like the wounded person you are, not on a surgery table with lights shining into your face :/ )
also, beds heal 0.1 since when?... files clearly tell me this is not true
beds this useful are powerful as it it, you're supposed to use medicine to heal eachother, not organic fiber that you lay on. They speed the healing process drastingly already.
|UDG| Maybe Your Doom 2023 年 11 月 19 日 下午 8:11 
Vanilla hospital beds heal twice the amount of damage/blood loss/bleeding/drunk (0.1, the wiki does not mention this in the beds section, only in the patch notes somewhere). Mind bumping those numbers up to that (and maybe stiches as well)? I'd be careful with changing this, as Neurotrauma may have already implemented this 2x healing rate into their surgery table.

This increased healing rate was done in a patch awhile back. Thanks for this mod regardless of what you do.

Also for anyone that views this mod in the future: Thiamine heals 8% organ damage over 200s. (I *think* this applies to all of them and not split apart.)
Racc  [作者] 2023 年 11 月 18 日 下午 12:19 
per second:
-however quickly thiamine heals for organs;
-0.05 damage, bloodloss, sutured, bleeding, drunk;
-0.1 neurotrauma;
-slows down sepsis by 66%;
|UDG| Maybe Your Doom 2023 年 11 月 18 日 下午 12:06 
What are the amounts healed?