安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









In extra-ordinary value you hear the consul say 'i have a particular way of using the voices of others' he is able to consume people and replicate their voices among other things.
I had been developing a prequel campaign for about 2 years then lost the files as my pc broke and i forgot to back them up.
But in that campaign you would have seen that 'Elden' was the head of a small resistance group and would end up being consumed by the consul.
I do hope to either one day retrieve the files or restart development based on the old build i managed to save on a usb.
Thank you for playing and for your interest in the lore!
I thought that the non distorted voice was a fake voice put on by the consul or something but the ending of this mod makes it seem like they're an actual person
And yes you're right even the most basic story imaginable goes a long way in giving the player a purpose to continue their journey in your map
I can't believe how many of these mods lack this important quality.
Anyway, I went through my spreadsheet and found that the average score I have from 0-10 is actually about 2.25; and I only check mods that have 4 stars or better by the rest of the community, since I believe those with less than 4 stars are just not worth my time at all.
Another thing going for you is that it is creative. I haven't seen anyone else try this or go to this extent with an idea. You're right, it's just not "for me".
I think other people would and do love it.
I look forward to your future work.