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My only suggestion would be to make the cart size smaller, as it is very similar to the width of the corridors, and turning can be hard (it keeps bumping on the corners of the shelves and such) - or alternatively, make it square, so that rotating it is not necessary before being able to turn. Not sure what the random items add to the gameplay - they pop in, you remove them, end of story. No extra challenge, but not particularly annoying either. I suspect the game behaviour was different for me compared to other players...
5 min later, I realize that it also unscrambles to "LEMON"...
Only critique I have, when I turn around my cart keeps picking up stray items from the shelves.