Project Zomboid

Project Zomboid

51 个评价
Barricades: We BuildZ (Fixed and Moveable)
   
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4.094 MB
2023 年 8 月 31 日 下午 8:15
2023 年 12 月 30 日 下午 1:16
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Barricades: We BuildZ (Fixed and Moveable)

描述
This mod fixes the context menu issues with the mod "WeBuildZ: Barricade". This mod caused issues for many server owners, so I decided to fix it.

I also added collision next to windows, so they would protect them from unfriendly intruders.

Collision next to windows only work for high barricades.

Works in MP.

Not sure about the compatibility but I haven't run into any issues.

HAVE FUN AND STAY SAFE

EDIT: There is now a second mod for the people who want the barricades to be moveable. Enjoy

If requested I will take this down.

Original Mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2790397567

Important: Incompatible with the original mod and the "Improved Build Menu [Build 41]" mod

Remember: No place is safe, only safer.


Workshop ID: 3028926038
Mod ID: WeBuildZ
Mod ID: WeBuildZ_moveable
7 条留言
Breno 4 月 8 日 下午 4:19 
Causes conflict with s4 blacksmith is breaking context menu
Random Hajile 2024 年 3 月 16 日 上午 5:58 
srry for the dumb question, how do you this mod? downloaded but I don't see a crafting option...?
Typpy San 2024 年 2 月 14 日 上午 2:29 
in my opinion, if you create the menu directly, not as a submenu of the capentry menu, it will work with "Improved Build Menu [Build 41]"
Typpy San 2024 年 2 月 14 日 上午 2:19 
too bad it's not compatible with "Improved Build Menu [Build 41]"
I think it will be compatible considering it's a fixed version
pzhda'tan 2024 年 1 月 6 日 下午 11:41 
Thanks for adding the option to move the stuff.
ApeToe 2023 年 10 月 6 日 下午 4:59 
It appears to be standalone, I haven't looked at the file differences yet but I managed to atleast fix my server before finding this mod. All I did was change the folder name from some russian stuff to something else
pzhda'tan 2023 年 9 月 1 日 上午 4:41 
Thanks for fixing the mod. Been looking for a working version for a while. Is it possible to remove or disassemble the barricades once placed?