安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









I can't guarantee that myself though since I only test in singleplayer, and with this kind of mod it's better to be safe than sorry, so "Does not work in Multiplayer" warning will still be there.
I wonder if server anti-cheat prevented the mod from working in previous case... Do you have it enabled?
If you were too exhausted or fatigued for the last push, it will say "nooo..."
If you were just unlucky ("Use Chance" not passed), it will say "..."
If no text appeared above the character's head, then it's probably a bug.
Can you share the exact Last Push Trait sandbox settings used?
Short answer: automatically when you are overwhelmed.
By default, you earn the trait at level 10 strength.
You can change the strength level or disable earning the trait in "Last Push Trait" sandbox settings tab.