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ARPG Enemy System
   
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tModLoader版本: 1.4.4
语言: 英语
文件大小
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89.977 KB
2023 年 8 月 29 日 上午 8:30
7 月 6 日 上午 8:47
20 项改动说明 ( 查看 )

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ARPG Enemy System

在 Shinx 的 1 个合集中
Terraria RPG Overhaul
3 件物品
描述
Major Update: Added Enemy Rarity
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ARPG Enemy System is the second mod of my ARPG overhaul series that aim to bring new RPG experience to Terraria.

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Every enemy (modded also counts) has their own level and scales based on your boss progression (yes, modded bosses also count). In addition, they have modifier system which allows them to have more tools to murder you.

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This mod is for those who install too many power up mods and are seeking for a way to balance their playthrough.

Have fun.

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CREDIT

Big thanks to the super helpful tModloader Community for all the help.
Thank you Michaelsoftman for the level desync issue.
And finally my appreciation towards Plexus, developer of the super cool Another RPG Mod which heavily inspired me to make this mod. He was very kind to expose his entire source code so I and the others can learn.

引用自 Michaelsoftman
Remember to credit me as co-dev
引用自 tModLoader ARPGEnemySystem
Developed By Shinx
87 条留言
Zaracotic 11 月 5 日 下午 5:08 
Plz fix the quicker modifier. I like the modifiers but if, for instance, a creeper from the BOC gets it, then the boss becomes unkillable (at least in my experience)
busterdemon 8 月 28 日 上午 5:16 
Would it be possible to make it so the config menu is similar to Fargo's enemy modifiers (when it comes to the modifiers i mean) because then we wouldn't need to disable the modifier system
Shinx  [作者] 6 月 29 日 上午 10:12 
I'd suggest turning off modifier system entirely. And in case of modded enemies, yes it can happen due to special behavior of that specific enemy. It could also be mod conflict
Sancru 6 月 28 日 下午 12:16 
For some strange reason, when enemies or bosses have the "quicker" advantage, they reach the speed of light and disappear off the screen. Another issue I noticed, which is quite frustrating, is that some enemies—especially bosses—deal an absurd amount of damage. I'm not exaggerating: I have 141 defense plus other defensive buffs, and some enemies still deal 200 damage, and bosses can even one-shot me regardless of my defense or buffs. From what I’ve observed, this seems to happen with enemies from other mods. It could be that the damage multiplier value is incorrect or something similar, because I’ve already lowered the damage multiplier as much as possible in the settings, but it still happens.
Horo 4 月 26 日 上午 12:22 
I found a bug, and I'd like to rule out that it's from this mod... (it's probably one of my favorite mods lol)
I don't know why, but when in multiplayer (server) my friends hit Plantera, their game crashes. So, Is the only boss this happens to.
Keep updating and adding things to this mod, it's wonderful.
Best regards.
Shinx  [作者] 2024 年 11 月 15 日 上午 1:29 
enemy modifier is just a niche addition and not the focus of this mod, I only implemented some just for flavor:
Colossal, // 1 Increased Size + HP
Tiny, // 2 Decreased Size + HP
Poisonous, // 3 Inflict Poisoned
Burning, // 4 Inflict Burning
Strong, // 5 Inreased Damage
Durable, // 6 Increased Defense
Quick, // 7 Increased Speed
Frosty, // 8 Inflict Frostburn
SoulDrinker, // 9 Burn Mana
Destroyer, // 10 Defense Break
Warp 2024 年 11 月 13 日 下午 6:34 
Hey, is there a list of all the modifiers you've built anywhere? I'm the developer of a nearly identical mod but for the game Valheim and would love to see what you've implemented. Here is the link to my mod with all the modifiers as well as my source code.

https://thunderstore.io/c/valheim/p/warpalicious/Monster_Modifiers/
Shinx  [作者] 2024 年 7 月 9 日 下午 1:17 
Right now I'm not updating mods unless there are game-breaking bugs. What I could suggest is that you turn off enemy modifier while fighting segmented bosses.
Maxadam 2024 年 7 月 9 日 下午 1:13 
Please give a blacklist or make the modifier system do not work on boss!
It made the worm boss is weird.
Shinx  [作者] 2024 年 6 月 13 日 上午 7:37 
Might as well explain what bugs you have so I can fix it in the future