Crusader Kings III

Crusader Kings III

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Restoration of Arnor
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1.557 MB
2023 年 8 月 29 日 上午 5:03
2024 年 1 月 26 日 上午 1:03
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Restoration of Arnor

描述
I made this submod to add some flavor for the Northern Dunedain of Eriador.

The Northern Dunedain culture can now use the Dunedain Rangers innovation.

I also made some new traditions which allow you to unlock Arnorian Men at Arms.

There are also decisions to be taken to restore the Kingdoms of Arthedain, Cardolan and Rhudaur. Upon completing these you will gain a new cultural tradition.

The final decision is to reclaim the High Kingdom of Arnor. Upon completion you will restore the Arnorian culture and gain access to another tradition with elite Men at Arms.

This is my first mod ever so let me know what you guys think.

Meant to be played with the Kings in Exile submod of Realms in Exile.

All credit goes to the Realms in Exile Team.
76 条留言
Atlas 2 月 22 日 上午 1:42 
ok
Artyom  [作者] 2 月 22 日 上午 1:39 
@Atlas Run the game without this mod and it will work fine
Atlas 2 月 22 日 上午 1:38 
when i choose aragorn it exits from the game
Artyom  [作者] 2 月 22 日 上午 1:36 
You should just use the main mod dude.
Atlas 2 月 22 日 上午 1:32 
there is no 1.11.4 version. any suggestions? i tried with mian, didnt work...
Atlas 2 月 22 日 上午 1:01 
ok :)
Artyom  [作者] 2 月 22 日 上午 12:48 
@Atlas I can almost guarantee it won't work with the main mod but you can try loading it after.
Atlas 2 月 22 日 上午 12:40 
ok, with witch version ( beta ) should test it?
Artyom  [作者] 2 月 22 日 上午 12:20 
@Atlas the Eriador Submod is no longer needed cause the main mod has Eriador in it, hence why my mod hasn't been updated either since it's based upon that.
Atlas 2 月 21 日 上午 10:40 
only if you can tell me in what order should put these two submods? :)
becose one have one version to play with, and this one have i belive another one