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Goji's Fantasy Race: Merren
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Mod, 1.4, 1.5, 1.6
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2.756 MB
26 aug, 2023 @ 14:56
26 nov @ 8:08
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Goji's Fantasy Race: Merren

Beskrivning
This mod adds two merfolk inspired xenotypes. Inspired by tales of mermaids and sirens, these races thrive in the water and rain.

This mod adds new genes that interact with water, new abilities themed around water or being in water, a new focus type for psycasters, a cute new squid dryad that has a special interaction with water, and (if VPE:More Plants is installed) new waterborne plants.






The tail colour is randomly decided when the pawn is first generated


































*Watermill is a non-seethrough building. In vanilla rimworld buildings like this will block the green linking line for meditation object. If you don't see the line, don't worry, we tested and it works just fine!



Q: I spot a bug! Can I leave some feedback & suggestion?
A: Yes. Feedback are welcomed. This mod is a commissioned result and brought to you by a small team of coder and artists.
We have done some small scale testing but bugs may be expected. Balance suggestion will also be considered given enough reasoning.

Q: Will you add X/Y/Z?
A: Unlike the previous answer this is a no from me. Mod commission cost and I do not intend to spend more on this mod. If you really want to add stuff please consider visiting the rimworld mod market: https://discord.gg/mVXqyvFr

Q: Why do my merren constantly try to move out of water?
A: Because vanilla pathing system regards water tile as more costly. They do not take our genes into account.
Unfortunately, as a xeno mod we are certainly not touching the pathing system because it will wreck all kinds of havoc.

Q: Will you add synergy for Dubs Bad Hygiene? It would be cool for them to restore hydration need by taking bath.
A: Synergy for DBH is now added. Player wish to use this function will have to manually turn it on in the mod setting. It is defaulted to off because this synergy is not balanced.

Q: Why do you add 'charming' and 'keen reflex' genes when they are not used by either of the races?
A: They were originally designed for them but was scrapped for balance reason. I figured they are still useful for general use. You can use them to make your own succubus xenotype or melee super soldier etc.

Q: I want my own colour of fishtail, how'd I do that?
A: You can edit it in xml, even using a notepad like me. Here is a image example of the template


Q: Why is the cover art a man? Where is my mermaid waifu?
A: Because I like men. Female models are included and you are free to play the way you want.

Q: This is a series? Are you planning to make more race mods?
A: Yes I am. Although I am merely a commissioner and the publish of next mod will greatly depends on the availability of coder/artist. We are currently making a mushroom + snail race mod that expands on spore abilities and syncretic evolution. I hope they could meet you soon!



Arquebus - both xml and C# coding
pphhyy - merfolk models (both adult and child)
Sir Van - the gene icons and special visual effect of Siren Song
Visandar - the workshop preview art
DanDman - the plants, dryad and lantern item
dendroid101 - special sound effects for merfolk abilities
goji - commissioner and infographics

The race showcases in the infographic also used Roo's hair and birthmark mods, check them out!

GitHub Link: https://github.com/LinnielDW/StagzMerfolk/tree/master
Licensed under Creative Commons[creativecommons.org]. You have our explicit permission to readopt and readapt.
Populära diskussioner Visa alla (4)
5
15 apr, 2024 @ 8:56
My merren's tail wont draw, is this my fault?
Kalter Stahl
4
10 apr, 2024 @ 16:28
Does this not work with Big and Small Genes?
Kalter Stahl
2
20 nov, 2023 @ 20:57
backstories
8^y
279 kommentarer
ElysianEcho 3 dec @ 4:43 
let's goooo! we're so back!!
rausmaus 2 dec @ 19:27 
Awesome! I have been waiting on this. <3
King Matt 👑 28 nov @ 10:36 
What a surprise! Thanks for updating. I got so excited when I saw this
Talvi Jam Jar 25 nov @ 4:17 
Thank you for the update! this mode is amazing, very tastefully done
BigMeanieLady 22 nov @ 23:09 
yessirrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
pug 19 nov @ 4:13 
Thanks for the update!!!
zeus57007 18 nov @ 11:42 
EEEEEEE, THIS IS FINALLY 1.6?! THANK YOUUUUUUU!!!
SCyanLight 18 nov @ 4:18 
Thank you so much i love this mod!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:meephappy:
神说万岁 18 nov @ 0:58 
thank you for the update!
Fenchel-Honig 15 nov @ 2:52 
thank you for the update!