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@Cain i understand what you are saying and defences will be more balanced once the rework is done, currently you get everything as a way of introducing it to the game. Also this mod is imagined as heavily dependant on player choosing how to play and what to use. Best advice i can give is to not to use everything at your disposal (e.g. deploy only one pak40 bunker)
It makes me think that there's an AI logic in the tactical map, similar to the strategic one, where if it keeps running into a fortified spot, it won't push there, and once it sustains enough losses, it won't push anywhere. By Phase C my recon will reveal stacks of units just sitting beyond the range of the front line, not moving.
As an example: on the first attack in Vistula, the Sovs had three tank brigades on the field and all they did was drive them around and attack my FOBs. Hardly any indirect fire, no meaningful pushes in force anyplace. I lost a single 81mm mortar for my trouble in the whole battle.
Is there a way to improve the capability of the AI to attack? Maybe by tricking it into thinking you're weaker than you really are? Would a 3-battalion limiter for the tactical battle help?
@Pathfinder i don't think that it is just the mod problem. Same thing happened to me once, i don't know the reason but the save file saved in battle was corrupted. There was no other way than loading last autosave and playing the battle from the beggining. From then i always have 2 save files, one for campaign and one for pre-battle situations. And i don't save in battle anymore, except if i really have to.