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Rapportera problem med översättningen
3 didnt ether
so chances are
conflicts that no one reports with proper logs
1. Trade ship spawn rate is surreal - almost 2-3 per day in some cases.
2. The starting scenario is almost unwinable - within 2-5 days the Empire sends missiles to kill everyone. Starting on 85 awareness is stupid. its meant to start on hidden.
3. Quest target spawn issues.
Etc etc. How is this part of the well organised Vanilla network when its so poorly managed.
Are small groups of deserters supposed to randomly spawn inside my base? Because the only way of knowing they appeared is either by luck or having another colonist downed or even killed.