Sid Meier's Civilization V

Sid Meier's Civilization V

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Components - Civ 6 Beliefs
   
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2023 年 8 月 24 日 下午 12:22
2023 年 9 月 6 日 上午 7:59
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Components - Civ 6 Beliefs

在 Iska and Ismet 的 1 个合集中
Iska's Il Principe Components
30 件物品
描述
Adds various (non-Pantheon and Worship) Beliefs from Civilization VI that weren't already in Civilization V.
Founder
Stewardship - Academies provide +4 Science, and Customs Houses provide +4 Gold
Lay Ministry - Holy Sites provide +4 Faith, and Landmarks provide +4 Culture
Sacred Places - +2 Science, Culture, Gold, and Faith for each city following this Religion that has a Wonder
Cross-Cultural Dialogue - +1 Science for every 5 followers of this Religion in other civilizations
Religious Unity - Gain 30 Influence with a City-State when it adopts your Religion (Civ 5 Belief renamed Autocephaly)
Enhancer
Burial Grounds - Culture Bomb adjacent tiles when completing a Holy Site
Religious Colonization - Cities start with this religion in place if founded by a player who has this as their majority religion
Missionary Zeal - Religious units ignore movement costs of terrain and features (Civ 5 Belief renamed Apostles)
Holy Waters - +20 HP healed per turn if adjacent to a friendly city (Faith Healers Belief nerfed to 20)
Monastic Isolation - Religious pressure doubled in the Capital
热门讨论 查看全部(1)
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2024 年 7 月 25 日 下午 7:38
Bug with Aztec Unique Building in Lua Script
refpuz
2 条留言
Iska and Ismet  [作者] 2023 年 8 月 26 日 下午 2:07 
Just change it bro. Mod the mod 😊
brometheus 2023 年 8 月 25 日 下午 8:29 
damn would have been nice to have Religious Colonization available earlier as a Founder, especially since settlements generally tend to be placed well before a religion is enhanced. :wololo: