Garry's Mod

Garry's Mod

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[Signalis] Star Playermodel and Ragdoll
   
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素材类型: 插件
插件类型: 模型
插件标签: 卡通, 角色扮演
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1.223 MB
2023 年 8 月 21 日 上午 7:14
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[Signalis] Star Playermodel and Ragdoll

在 Sancho 的 1 个合集中
SIGNALIS Playermodels and Ragdolls
16 件物品
描述
it's STAR from Signalis!

I think I'm slowly getting the hang of all this source porting stuff. It's really fun! I did run into some problems with the textures at first, but I actually managed to figure out what was wrong and how to fix it! Ol' voxxie isn't as dumm as you think! But now that I ported Star, she's gonna be so lonely without her Eule... Which means that when I have enough free time again, I'm gonna finally finish porting the Eule! (the last attempt for Eule ended up without finger bones because I messed up the port so I'm definitely gonna have to re-do that)

anyways, enough rambling, here's the features:
- Posable fingers! :o
- c_arms!!!!
- Togglable armor! (it's a body group!)
- taller than kolibri!


Special thanks to:

Rose Engine for creating Signalis

APNOIAC for rigging the models

Deadwater on youtube for uploading tutorials on porting

Danon for helping me create updated screenshots!

and my friends!
22 条留言
もりそば 2024 年 8 月 13 日 下午 12:12 
no mask?
Vedris 2024 年 4 月 13 日 上午 11:19 
I know, but it would've been nice to have one.
Sancho  [作者] 2024 年 4 月 11 日 下午 3:13 
the original game model doesnt have a face. The faces that you probably see in all the fan animations are not original game assets, last time i checked they weren't publically available. sorry.
Vedris 2024 年 4 月 11 日 下午 3:07 
Needs a face.
Sancho  [作者] 2023 年 9 月 3 日 上午 9:14 
shield's a seperate model, but I can try to re-work this one to include the shield as a bodygroup. I was generally still planning to re-do most of the models, especially Mynah
STOCKBRAND 2023 年 9 月 3 日 上午 9:11 
any chance you could add the shield
Dr_L3pp3r 2023 年 8 月 24 日 下午 11:51 
Well, old blender is broke for some reason. Eh, guess I'll play zomboid then.
Dr_L3pp3r 2023 年 8 月 24 日 下午 6:31 
Is what I would say if i could get it to the proportion trick bit. For some reason, I'm gettin' errors. I'm gonna try with another model and see if it does the same thing, or if it's just the ARAR.
Dr_L3pp3r 2023 年 8 月 24 日 下午 5:57 
Aight, I'll try it out. I'm working on porting the ARAR rn, so hopefully I manage to un-spaghetti the spine.
Sancho  [作者] 2023 年 8 月 24 日 上午 4:05 
yes, I had the exact same issue! So what I did was, during the proportion trick part of porting the model (using a tutorial from Deadwater) I would first combine the Spine 2 bone to Spine 4, and then combine Spine 1 to Spine 2. That seemed to work for me.