边缘世界 RimWorld

边缘世界 RimWorld

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Neutroamine Production
   
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Mod, 1.4, 1.5, 1.6
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248.209 KB
2023 年 8 月 19 日 上午 10:50
7 月 5 日 上午 5:17
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Neutroamine Production

在 [Zerg03] MrHydralisk 的 1 个合集中
MrHydralisk's mods
23 件物品
描述
You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for neutroamine? Then this small mod might be useful for you.

Mod Contents

Mod add neutroleaf plant and recipe for Neutroamine at the Drug Lab from neutroleaf seeds and chemfuel. Including Bulk x4 recipe.
Cost: 2 Neutroleaf seeds, 5 Chemfuel.
Skills: Intellectual 8.

Neutroleaf plant
A slow-growing plant which generetes chemical compound for neutroamine synthesis in it seeds. Sowing and harvesting neutroleaf are both very labor-intensive tasks because of its delicate shoots.

Neutroleaf seed
Neutroleaf seed. Each seed containing chemical compound that is necessary for neutroamine synthesis. Have positive effect on immune system efficiency when ingested.

Research
Require new research to unlock it "Neutroamine synthesis":
Neutroleaf sowing and synthesis of synthetic precursor chemical neutroamine from neutroleaf seeds and chemfuel.

If you need to make cost higher or lower, then you can just open \Defs\RecipeDefs and change it to your liking.

Links

[boosty.to]
[discord.gg]

Mod Compatibility

Should have no compatibility issues with other mods.

Versions before Rimworld 1.4 wasn't tested, but might work.

Supported languages: English, Russian.

Add/Remove

Mod should be safe to add to existing save. But when you want to remove it, better make backup save just in case.
17 条留言
Wolfen 9 月 8 日 上午 11:52 
Thank you very much.
[Zerg03] MrHydralisk  [作者] 9 月 3 日 上午 11:54 
Joe, pure vanilla style xml, so as light as it could be.
Joe 9 月 3 日 上午 11:51 
Is mod lightweight, kind sir?
[Zerg03] MrHydralisk  [作者] 7 月 30 日 下午 3:34 
krn̈vr, then you have some mods that changing Fabricors, cause vanilla ones definetly working. So I dunno what to add to that.
mëghr 7 月 30 日 下午 3:12 
yeah i tried i had a solo mecanitor run and they coulnt do it
[Zerg03] MrHydralisk  [作者] 7 月 30 日 下午 2:48 
krn̈vr, why you so sure that it not gonna work? Did you even try? Fabricors have all skills of 10 and was able to craft neutroamine without issues during tests rn.
mëghr 7 月 30 日 下午 2:29 
yeah but i need 8 of intellectual to synthesize neutroamine and vanilla fabricors cant do that
[Zerg03] MrHydralisk  [作者] 7 月 24 日 下午 1:41 
krn̈vr, same way how you use mechs to craft medicine.
mëghr 7 月 24 日 下午 1:23 
how do i craft this with mechanoids?
bim bim bam bam 2024 年 7 月 11 日 下午 3:18 
Отличный мод :steamthumbsup: