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P.S.: The mission setting and the patrols make it hard to forget it's a game!
No plans to update this mission. However, I will be releasing a new mission that is similar to this one, but you play as a German paratrooper. The mission should be released within a few hours, if you're interested.
Thanks for the detailed feedback, if I remember correctly, you given detailed feedback on some of my other missions.
I'm glad you liked it, I was trying to give people a mission that would deliver the feeling of all those past paratrooper movies/games that we're all familiar with, but with my own Arma flavor.
I'm working on a German paratrooper mission with a similar atmosphere, it should be out by this weekend.
The night, fog, and soundscape make you appreciate your nearby surroundings more. It's a great way to enjoy the map up close. Danger appears everywhere. The mission also performs well: no frame rate drops.
Got to steal an MG34, which along with copious grenades, allowed me to storm the trenches like an Inglourious Basterd. Full marks for this. Also nice to have multiple parts to the mission.
Small bug: I never managed to complete the first task, which led the mission insisting I complete it, after repelling the attack. Perhaps add a BIS_fnc_taskSetState "CANCELED" for this. Also multple typos in the briefing text, animated briefing, and the character text in the intro. But these are tiny details compared to this seamless, cinematic, super enjoyable mission! I recommend everyone plays it!