Cosmoteer: 星舰设计师

Cosmoteer: 星舰设计师

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Mineable Tyberium - Refineries (for Extended Tech Tree Mod)
   
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6.198 MB
2023 年 8 月 16 日 上午 11:54
9 月 10 日 上午 1:11
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Mineable Tyberium - Refineries (for Extended Tech Tree Mod)

在 SirCampalot 的 1 个合集中
Extended Tech Tree Mod - Optional Mods
22 件物品
描述
This mod adds tyberium refineries to the game which are needed to refine tyberium. With these refineries, tyberium can be refined into other raw materials of your choosing.

Mineable Tyberium - Refineries (for Extended Tech Tree Mod) needs both Mineable Tyberium (Core Mod) and Extended Tech Tree Mod to function properly.

Mineable Tyberium (Core Mod) can be found here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3021218705
Extended Tech Tree Mod can be found here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2946411143

This mod adds 6 tyberium refineries which can refine tyberium into sulfur, iron, copper, carbon tritanium and silver.
This mod also adds 8 tyberium red refineries which can refine tyberium red into carbon, tritanium, silver, duranium, uranium, gold, platinum and letalium.

Each resource you want to extract requires its own refinery. So if you want to extract iron, you need to build a refinery that extracts iron from tyberium specifically. The refineries are very cheap though as our technicians were able to rewire the existing steel factory diagrams.

The amount of raw materials refined will depend on the rarity of the extracted raw material. A tyberium refinery that extracts iron will yield more iron than a tyberium refinery that extracts copper. This is done for balancing reasons, so regardless of which resource you refine the tyberium in to, it should net into roughly the same value of resources. But you do get to pick which resource, so you can extract whatever you happen to need the most, when you need it. This makes tyberium really quite flexible when it comes to plugging holes in your resource industry when you really want more of a certain resource.

The default version of this mod without the modded resources can be found here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3021218404







Legal stuff: I do not give permission to anyone to reupload or modify my mods without asking for permission from me first.
11 条留言
SirCampalot  [作者] 9 月 10 日 上午 1:12 
Version 1.2.0

Updated to prevent it from crashing when used with Cosmoteer 0.30.1
SirCampalot  [作者] 8 月 4 日 下午 11:08 
Version 1.1.0a

Identical to version 1.1.0 except for changing the supported version numbers to prevent Cosmoteer 0.30.0a from auto-disabling this mod.

Also prepatched this mod to prevent Cosmoteer from complaining again when Cosmoteer versions 0.30.0b, 0.30.0c, 0.30.0d, 0.30.0e, 0.30.0f, 0.30.0g, 0.30.0h, 0.30.1, 0.30.2 and 0.31.0 get released.
SirCampalot  [作者] 2 月 19 日 上午 8:21 
Version 1.1.0 adds support for new ETTM resource Platinum.
The Platinum Refinery does require Electrum Coils to be build.
Due to the newly added refinery, this mod now requires ETTM version 1.3.17 or higher to function properly.
SirCampalot  [作者] 2023 年 9 月 8 日 上午 6:32 
Version 1.0.1 adds the tyberium conversion rates to the tooltip of each refinery (hold ALT and mouse over to see).
This was requested and I thought it was a good idea, so I implemented it.
I may change the red-colored numbers numbers to a somewhat different color if it turns out the color makes it too hard to read.
聖君 宋王 2023 年 9 月 6 日 下午 5:19 
Thanks got them, thought they are in the factory tab
SirCampalot  [作者] 2023 年 9 月 6 日 下午 12:37 
@Kabob004: xD
Kabob004 2023 年 9 月 6 日 上午 9:23 
@Mergins :KaneLives: You can't escape the Messiah!
SirCampalot  [作者] 2023 年 9 月 6 日 上午 9:06 
@聖君 宋王: They are in their own tab. The tab has a purple hazard logo (blue logo for the non-ETTM version of the refineries).
聖君 宋王 2023 年 9 月 6 日 上午 5:57 
Cannot find the refinery, where are they ?
Mergins 2023 年 8 月 27 日 下午 6:44 
Got the Tyberium, but this bald guy keeps following me around.