安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










1. Adding the extra turrets only worked for me, as the AI is stupid and can't multitask, even with automated turrets;
2. As this is no battle ready ship, the side turrets do what they are made for, but with the Shotgun turret models, instead of the mining ones;
3. I had to add some extra AA, as the ones already present don't have a satisfactory buble cover around the ship;
4. Now it is great as it does not need a dedicated escort;
5. Two miners and one salveger are a great combo with proper captains.
1 - the docking bays bellow the mining lasers are useless. I swapped those for more mining turrets;
2 - the side wweapon pockets have obstructed visibility facing forward.
Otherwise the model is solid.