Space Engineers

Space Engineers

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ARC-170 (Vanilla, 4 Paint Schemes)
   
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9.924 MB
2023 年 8 月 11 日 上午 5:10
2 月 5 日 下午 8:57
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ARC-170 (Vanilla, 4 Paint Schemes)

描述
Mod.io version is available here.[mod.io]

"Copy Red Leader, we are on your tail General Kenobi. Set S-Foils to attack position."
(c)


History

Aggressive ReConnaissance-170, or simply ARC-170, is another flying legend from Clone Wars. Seeing introduction in the middle of the war, it saw extensive use all the way till it's end in 19 BBY. Despite not having much love with the new government, 170's still served for some time with Galactic Empire before being completely replaced by TIE's. Rebel Alliance also got their hands on some of these machines, and used them when spare parts were available. However, by the time of the Operation Stardust, they were almost completely outclassed by Incom's own successor, the T-65. After that, these veterans were mostly seen in the hands of pirates, syndicates and civilians, often being modified beyond recognition.

Pros: a variety in armament, good amount of ammo, ability to fly in atmosphere, pressurized cockpit, good maneuverability and a rear self defense turret.
Cons: a gigantic silhouette from just about any angle and a humongous offset between cannons and the line of sight.

Tech Data (In-Game)

Crew:
Pilot (1)
Co-Pilot / Navigator (1)
Rear Gunner (1)
Capacity:
Crew (3)
Survival Ready:
Pressurized Cockpit
Fully Connected Conveyor System
No Thruster Damage
1 Connector
1 O2/H2 Generator
51 Fuel Tanks
Atmosphere Rating:
Up to 1.2Gs
Fuel Needed To Escape 40 km 1G Atmosphere:
~20%
Propulsion Type:
Vanilla Small Hydrogen Thrusters
Landing Gear Type:
Magnetic Plates fixed to the fuselage
Power Type:
Vanilla Small Reactors (4)
Vanilla Small Batteries (6)
Armament:
Forward Facing Autocannons (2)
Forward Facing Launchers (2)
Forward Facing Assault Cannons (2)
Rear Machine Gun Turret (1)

Size (In-Game)

-
Small Grid Blocks
Meters
Length:
29 bl
31 bl (with rear turret)
~14.5 m
~15.5 m (with rear turret)
Width:
49 bl
~24.5 m
Height:
9 bl
~4.5 m

Paint Schemes Featured:

Additional Notes:
  • Programmable blocks are turned off by default to improve performance. If you still desire to use them - access the terminal and toggle the group "Programmable Blocks" on.
  • Entering 2nd and 3rd seat is a little bit tricky, but it's doable. You have to do it from the top while looking at the seat through the Blast Door block.



SPECIAL THANKS:



Episode 3 was the pinnacle of Star Wars art style after all.
13 条留言
Hethan757 2024 年 1 月 9 日 下午 12:58 
May I have permission to re upload all the small grid GAR fighters on Mod io
Alec R.  [作者] 2023 年 9 月 16 日 上午 6:00 
@Captain_chance23
A) Take a breath, and read... it's a converter , because it converts images to text . In turn this means that resolution is set by the minimum size of the text, and cannot be changed.
B) Why are you even complaining about this here?
Captain_chance23 2023 年 9 月 15 日 下午 9:45 
how do i change the resolution on the image converter. i hate how low quality it is. even on big ass ones
Captain_chance23 2023 年 8 月 29 日 下午 12:21 
thanks your the best and most helpful
Alec R.  [作者] 2023 年 8 月 29 日 上午 4:06 
Captain_chance23 2023 年 8 月 29 日 上午 12:07 
Quick question, how did you Get the Picture onto the LCD screen for the wings? I can’t seem to figure out how to do that
Alec R.  [作者] 2023 年 8 月 15 日 下午 2:00 
@ZEO CMF :lunar2019coolpig:

@Horus I genuinely don't know how is this relevant for a fighter, but at it's current stance: 8918.
ZEO CMF 2023 年 8 月 15 日 上午 7:34 
Looks great and love the screenshots :selike:
ActionJackson 2023 年 8 月 13 日 上午 8:52 
pcu please?
Jonnyhawkeye 2023 年 8 月 12 日 上午 10:04 
looks better than mine..