Barotrauma 潜渊症

Barotrauma 潜渊症

56 个评价
Spanish Ladies
2
2
2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
231.728 KB
2023 年 8 月 10 日 上午 2:05
1 月 19 日 下午 3:29
12 项改动说明 ( 查看 )

订阅以下载
Spanish Ladies

在 RemieSchwarzkopf 的 1 个合集中
Marshale Heavy Industries & Shipyard Services
3 件物品
描述
The Spanish Ladies is a retrofitted Wellerman designed for optimised performances and self-sufficient operations

Made by Entrepreneuring Captains, for Entrepreneuring Captains. The Spanish Ladies serve as a vital stepping stone that allows commanders and their crews to quickly progress through their careers into the ever deeper Europan waters. While not as well-armed as dedicated combat ships, especially in more hostile regions, its relative compactness and manoeuvrability allows the Spanish Ladies to easily fend off most hostile faunas it might encounter along its voyage

Prominent Features



- Reworked Electrical Powertrain. No more power straining hassles!


- Relocated Diving Bay
- New Medical Suite


Variants
- Hungry Europan Version

- Drunken Sailor: Tier-2 Successor
Want to suggest another variant? Put them in the comments!

Once again, I would like to thank the creator of the Wellerman for the original design of this sub!

If you have found any issues with this sub, feel free to put it in the comment section. Constructive feedback will be greatly appreciated! (Although please refrain from going off-topic)
热门讨论 查看全部(1)
7
2024 年 10 月 30 日 下午 7:31
Sub Retrofit Suggestions
RemieSchwarzkopf
66 条留言
T'erissk 10 月 18 日 下午 11:23 
It seems the bridge and engine room do not have ventilation. If you spend "too much" time inside, you will suffocate.
MegaDeadly 10 月 18 日 下午 4:23 
It looks like the bottom docking hatch is duplicated, with the duplicate (and unwired) hatch layered over the one that docks, making it effectively impossible to wire the one that is actually used (discovered trying to wire power to it so I can power a wreck, then checking the sub editor).

Also, there is a consistent issue where if some small hull piece (I think the "Basic Wall Right" pieces) next to the top docking hatch gets damaged, the bots get stuck on the ladder trying to fix it, but I'm not holding my breath on that getting fixed. Bot AI is pain.
Moon-Shadow 9 月 21 日 上午 9:01 
His problem might have something to do with the navigation points for the bots.

Because then it doesn't matter if there are small leaks or a large hole if he has to do it himself because the bots won't do it.

Bots probably avoid going into the water unless they're in the submarine, but if they have to go into the ballast tank, which is probably considered too much water, as if they were to go out there, which bots don't do, then it will be a navigation points problem.

So adjust it manually so that the entire ballast tank has navigation points.
RemieSchwarzkopf  [作者] 9 月 21 日 上午 7:31 
@Arr I sadly could not replicate the issue. Are the hole being left there a full pressure breach or just small leaks?
Arr 9 月 4 日 上午 10:16 
There's an issue with waypoints for bots. When a critter breached the hull right below the left pump in the lower midsection of the sub, the ballast, my mechanic kept sidestepping right under the ladder but would not fix it.
Moon-Shadow 1 月 21 日 下午 12:33 
Customize submarines yourself.

Some are a bit outdated and you even have to customize them yourself, these are often the ones that still mention “Deep Diver” as a class in the description.

Like navigation points, level, price, or a few other minor issues.

Because the game categorizes them somewhere, and some try to use them directly, although they no longer fit so well into the current game with their values, but often have designs and equipment that you want to use.

And so some adapt them and upload their own versions of them, some even of submarines that are not outdated, at all like the one this one is based on, because it has a good design.

Therefore, when uploading, specify what the original is, and also change something and not upload the same one to one.
Moon-Shadow 1 月 21 日 下午 12:21 
The bell symbol next to its own Steam name lights up when something is there.

Everywhere I have ever written, I am automatically notified by Steam, or what I have subscribed to.

Before I play or when I come out of a game and it lights up, I go through everything quickly, and for some I then write something. ( Even if I don't know who I'm replying to. )

And I always write detailed texts, and since some modders need longer until a problem is solved, and everyone can customize the submarines themselves, I then write info what you can do than having to wait days.
Overjay 1 月 21 日 上午 12:08 
@Remie_Schwarzkopf Thanks! Good ship!

@Moon-Shadow how is it that each time I post on this ship - you're the first one to reply with a whole essay ready? :D
RemieSchwarzkopf  [作者] 1 月 20 日 下午 7:00 
@Overjay The waypoint node was missing the door tag, and has since been fixed in the latest patch
Moon-Shadow 1 月 16 日 上午 11:26 
Yes, these are then waypoints, then one of the last updates which adjusted the parts has somehow the effect of disturbing the waypoints on the submarine.

I don't know how it is with the modder but last time it always took a few days until a problem was fixed.

Take the submarine in the editor and look at the waypoints and recalculate them, and adjust if necessary, then save the submarine with any letter or word after the name again and a price of so low as possible it then automatically sets a price between 1'000 to 10'000 because of parts quantity and size I do not know how much it is with this, but should not actually reach 6'000.

Then you can swap it for the new one, with Buy.

And if you start over at some point and it has not yet been fixed then adjust the price on the submarine to the original and then play with it.