Left 4 Dead 2

Left 4 Dead 2

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Special Infected Synchronization (AI+)
   
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Infected: Special Infected
Game Content: Scripts
文件大小
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更新日期
726.332 KB
2023 年 8 月 9 日 下午 2:40
9 月 5 日 下午 4:00
57 项改动说明 ( 查看 )

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Special Infected Synchronization (AI+)

在 Thumos 的 1 个合集中
Special Infected Synchronization Bundle
3 件物品
描述
This add-on will allow special infected to attack all at once. Unlike my deprecated mutation named "Concerted Contagion", this one will work with any game mode either in single player or on a local server.

What this add-on does is allow the special infected to respawn based on a set timer since the last special infected was killed. Once the time is up, all special infected will be able to spawn and attack at the same time. Additionally, the command variables for the infected have been modified to make them attack more efficiently.

Overall, this add-on will entice the survivors to be more cautious when dealing with the special infected as they can potentially catch you off-guard if you're not careful.

Additional Information
If you want to change the settings of this add-on and/or know what each of the available options do, see this thread.

If you want to know how to use chat to change settings in-game, see this thread.

If you'd like to use a different version of the add-on, they can be found in the Special Infected Synchronization Bundle.

If this add-on gets updated, then I recommend moving the `sisync-ai+` folder out of the `./ems/` directory so the settings in the configuration file will be properly generated.
105 条留言
Thumos  [作者] 9 月 22 日 上午 12:45 
@Yorukaze You can add the `PreferredSpecialDirection` variable to the `sessionoptions.txt` file located in the `./ems/sisync-ai+/` directory and set it to `3` to make special infected prefer to spawn in front of survivors.
AlphaJonk 9 月 21 日 下午 10:58 
they rarely spawn same on sync only. i like this script cuz it makes the campaign a bit challenging.
Local coffee enjoyer 9 月 21 日 下午 7:59 
Also it's easier to solo imo because they spawn behind
Local coffee enjoyer 9 月 21 日 下午 7:16 
Can i make the special infected always spawn to whoever's ahead? Because i can easily rush while they spawn behind on my teammates while i have this mod on, i've noticed the same thing with sisync comp.
Thumos  [作者] 7 月 27 日 上午 10:16 
@Rtma Eros Paragon The `EFL_NO_THINK_FUNCTION` constant variable prevents the entity from performing its think functions.

To learn more about these constant variables, I recommend viewing the Garry's Mod Wiki. [wiki.facepunch.com]
Rtma Eros Paragon 7 月 27 日 上午 2:11 
What exactly does this function do that is missing currently?
Thumos  [作者] 7 月 27 日 上午 12:23 
@Rtma Eros Paragon It turns out I forgot to add the `EFL_NO_THINK_FUNCTION` constant variable to the `Sync Only` and `AI+` versions of the `Special Infected Synchronization` add-ons. I'll have to fix this error in the next update.
Rtma Eros Paragon 7 月 26 日 下午 11:59 
I am experiencing my console being filled with these error messages lately, any idea on how to fix?

LOCALS
[@ITERATOR@] 1
[camera] INSTANCE
[@INDEX@] 0
[cameras] ARRAY
[this] TABLE
[alive_survivors] TABLE
[this] TABLE
[specials] TABLE
[alive_survivors] TABLE
[total_survivors] TABLE
[this] TABLE

AN ERROR HAS OCCURED [the index 'EFL_NO_THINK_FUNCTION' does not exist]

CALLSTACK
*FUNCTION [IsCameraActive()] scripts/vscripts/sisync-ai+_logicmanager.nut line [23]
*FUNCTION [IsCutscenePlaying()] scripts/vscripts/sisync-ai+_logicmanager.nut line [10]
*FUNCTION [UpdateScope()] scripts/vscripts/sisync-ai+_scopemanager.nut line [33]
DELTA_SHARk_67 7 月 4 日 上午 3:02 
Is it normal that it disables my means of finding the dead locked up?
Thumos  [作者] 5 月 4 日 下午 2:32 
ツ Apparently, I forgot to add the link to the guide while I was editing my comment. Nevertheless, you can set up a local Versus server to use this add-on. Here's the guide that'll show you how to modify the `addonconfig.cfg` file in the `./left4dead2/cfg/` directory.